4E D&D

Now that my long-running Xorian Wars campaign has concluded, what next?

I’ve been playing D&D 3.5 edition for more than a decade. I like the system, but I feel like its taken me as far as it can go.

If D&D were like any other product I’d say, “It’s time for an upgrade!” but pen-and-paper roleplaying games aren’t really like that.

Choosing a roleplaying system has more to do with personal preference than something being newer and having a larger number slapped on the cover.

And the 4th edition of D&D isn’t the only option my group has to choose from our next game! The Xorian Wars game took us so long that D&D 5th edition has come out.

There are other systems as well. We’ve explored Blades in the Dark, an urban, fantasy, apocalyptic game about crime and intrigue. We’ve looked at Mouseguard which is basically Redwall. We looked at Dungeon World, a rules-lit system similar to D&D. And we looked at Camelot, a retelling of King Arthur’s Tale with yourself as one of the Knights of the Round Table.

At this point we’ve narrowed it down to two contenders, Blades in the Dark with a sci-fi space setting similar to Firefly or Cowboy Bebop or 4th edition.

Blades in the Dark would be run by one of the other players. D&D 4E would be run by me.

I like both systems, but given the choice I would go for Blades in the Dark. I am excited to be a player for a bit and “get some time off.”

I enjoy being a DM most of the time. The additional level of control and knowledge is fun. I put a lot of thought into what all the NPCs are doing outside of sessions to keep the world feeling alive during play time.

As a player there’s only so much productive thought I can put into a campaign outside of active sessions. What is this guy’s motivation? I don’t know, I have to ask the DM. What is the cult doing in that city? I don’t know, I have to ask the DM. Where does this type of metal come from? Don’t know, have to ask the DM.

While the DM can and should share that creative process with the players, the DM usually remains the major shareholder of the story. It’s hard for me to be as invested in a roleplaying campaign as a player when I am literally less invested in it.

But along with that control comes responsibility. It takes time to design engaging encounters. If really want it to be good I have to find music to set the mood and sound effects for the climactic moment. I can throw some programming in to really make something shine if I feel like it.

It’s an enormous amount of fun, but it takes effort. I’d like to relax while someone else in the group takes the load for a while.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)