kubo-and-the-two-strings

It took a lot of begging to get my wife to go see Kubo and the Two Strings with me. She’s not into fantasy movies or animated films and the double-whammy almost prevented me from seeing it in theaters. As such, this review will probably not be very helpful for those of you who weren’t sure if you wanted to see this movie. Chances are it’s already out of theaters by the time I post this.

Kubo and the Two Strings is a stop-motion animated adventure film.

Our one-eyed main character, Kubo, lives alone with his mother. She suffers from PTSD of some kind that renders her nearly catatonic for most of the day.

Kubo suports himself and her by playing songs in the local town square with magical self-moving origami characters as his actors.

Kubo’s mother always tells him during her lucid moments, “Never stay out after dark because then your grandfather, the Moon King, will see you. He wants to take your other eye because he’s Evil.”

So what does Kubo do? There are no points for answering this question correctly as it’s so blindingly obvious.

The Moon King sees Kubo and sends his two aunts down to Earth to claim his eye. His mother sacrifices herself to save him, leaving Kubo under the protection of a talking monkey and a half-man/half-beetle.

Kubo must then collect the three pieces of the Armor of Invulnerability to defeat the Moon King.

The story sticks as close as it can to the Hero’s Journey making it extremely predictable for the average adult.

Not that I didn’t enjoy it. The manner of telling the story was excellent. Beautiful animation, characterization, and plot design made the whole movie a wonderful experience.

The ending felt a tad weak to me, but I won’t spoil it for those who haven’t seen the movie yet.

Kubo is likely out of theaters by now, but it was a great movie. Look for it on DVD or for more movies made by Travis Knight (Director) and Marc Haimes (Writer).

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)