Previous: Gurutama Timeline Revising Part 25

There’s a Chinese proverb that I love, “The Empire, long divided, must unite: long united, must divide.” Unity comes and goes. Same thing happens to the Hykman League in this post. Previously they united four races, human, elf, hobgoblin, and rana. Now everything falls apart. The hobgoblins go independent, the elves factionalize, the humans war upon each other. And… evil wins! Why does evil win? So that good adventurers have something to strive to defeat of course! It’s all about making interesting campaigns later on. Navillus spreads his influence out of the Upper Maw into the Eastern Maw.

737 NA: The hobgoblins, enthusiastic at the new found technology of the humans, built cities to gather their people in the forest. Cities were built at the head of each of the rivers in Halusho: Drukana, Nazarak, and Tentomrozan in order from west to east.

A faction of elves was outraged that the hobgoblins were allowed by the Hykman League to settle in the Halusho and the Mandibles. The faction split from the League and went into the forest “back to its roots.” The faction named itself the True Arrows. The True Arrows formed an elite soldier corps to hunt hobgoblins and any who associated with them.

738 NA: The return of Navillus and the actions of the True Arrows put too much stress upon the Hykman League. The Brotherhood of the Living Immolation revived and clashed with the Revered Administration in the streets of Hykma and the Hearth. The frustrated poor enacted their revenge fantasies on the rich. The streets were stained with blood and both cities descended into chaos. A bloody civil war wracked the Hykman League.

The hobgoblins broke off regular relations with the Hykman League having learned enough to maintain a civilization of their own. The hobgoblins created schools with a sort of hobgoblin agoge (Spartan training). The hobgoblin militocracy conscripted armies in the three new cities.

Tension mounted in the elven forests. The armies at New Prestounasi redeployed and martial law was declared. The armies struggled to maintain peace, defend against hobgoblin raids, and contend with the True Arrows. The armies were called to return to Hykma – by both sides. The generals refused to return, staying in the forest, fearful of aiding the wrong side.

739 NA: The grez researched improved ice magic and architecture. They used their improved skill with cold magic to create ice golem creatures. The grez formed armies out of these ice golems in Reesrevoton.

The son of King Hrotomak, Tenzomak, conscripted a new army to defend his beautiful city of Syluk.

740 NA: The True Arrows kicked the hobgoblins out of Shianosoth and reestablished the ancient elven city. Many of the old buildings were left as ruins, reminders of what happens if hobgoblins are allowed free reign.

741 NA: The Elves of Rotandean and Crodolan feared that the civil war might spill over into their territories. Rotandean created an army. Crodolan’s mages used their enchantment magic to charm the commanders of the Hykman army to stay in the forested city. True Arrow leaders convinced the people of Crodolan to mercilessly execute the Humans within the army. A new elven army was formed at Crodolan to defend from reprisals.

In Hearthland, the Metal Dwarves realized that their military was ill-suited for fighting the undead abominations of the Grez. A new military organization was created, vastly superior to that of any other nation. Promotions were now based on intellectual merits instead of connections or prowess in battle.

742 NA: The Hykman Civil War ended, leaving a wake of carnage and a strong military presence in both Hykma and the Hearth. The Brotherhood of Living Immolation took control of both cities, though the proxy of the Revered Administration still remained, now many of the Administrators were themselves members of the Brotherhood. The Revered Administration had too many things working against them, the infiltration of their order, the burning fanaticism of the Brotherhood of Living Immolation, and the greed of Revered Administrators.

In honor of their victory, the Brotherhood of Living Immolation built a massive and wonderful temple to Navillus in the Elven Gardens of Hykma. While the true nature of the Brotherhood of Living Immolation was still concealed under infinite veils of secrecy, the temple was a rallying point for common men.

-GoCorral

Next: Gurutama Timeline Revising Part 27

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)