Previous: Gurutama Timeline Revising Part 7

This post shows the beginnings of some benefits Navillus brings. Worshiping a demon prince has some negative effects (human sacrifice), but there are positives in Gurutama as well. Navillus truly does care about the development of children within his domain, so he ordered an educational system built.

One of the ways we’re going to reflect this using the game rules is that nearly every Najaran human will be literate. They learned the basics in the public school system. Something unknown in the similar real world epoch of the Medieval Age.

134 NA: The dwarves sent a missionary group to the elves.

138 NA: The elves responded positively after an elven embassy to the Metal Tiers was shown the words of the Holy Books of Dwarven Legend. However, the elves were not warriors. They would do their best to create the weapons, armor, and ships for protecting the world, but they would not fight directly. The dwarves equipped another army in the Metal Tiers.

142 NA: The dwarves sent a missionary group to the grez as well.

147 NA: The grez agreed to the alliance terms, but preferred to work separately from the other members.

151 NA: The elves built a port city, Shianosoth, to begin exporting their new products. The infancy of the elven race necessitates the building of a great deal of infrastructure before a war with Najar can begin.

172 NA: The Najar settled into prosperity. A strict hierarchy brought order and peace to their fertile lands. The ports of Alixria and Alrdia began trade with the merfolk and sent ships even as far as Hearthland to trade with the settlers in the Green River Valley. Plantations began to spring up in the Great Valley below the Red Peaks. It was a good time to be a Najaran citizen and in the interest of expansion, the empire begins to open its borders to other species (NOT the Bwarlor). The radiant holiness of Navillus continued to shine on his people, driving them onward in the pursuit of knowledge and power. A public education system was created for all Najaran children.

177 NA: Conflicts began to escalate amongst the Bwarlor and the fish-folk and soon the humans were forced to rethink their strategies… But they were fast learners and they took to their oceanic home with great glee! Bwarlor pirates covered the sea as they used to cover the Najar Valley before the coming of the Immolation.

194 NA: Rumors of a creeping cold began to infiltrate the Najaran Empire. Many dismissed the rumors as merely stories to frighten children and others took comfort knowing that the flames of Navillus would melt any approaching cold… Nevertheless the Brotherhood of Living Immolation, which had thoroughly infiltrated the highest ranks of the Empire, was less optimistic. They heard Navillus whispering to them in the darkness below the fiery heart of the Red Peaks and knew of the dread-ice gathering in the frozen North.

-Mister Ed

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)