The elves of Gurutama live in the Lower Maw.
The elves of Gurutama live in the Lower Maw.

Previous: An Overview of Gurutama Part 7

The elves of Gurutama joined the dwarven invasion of Najar, but when their beachhead at Cyflenwi was captured, the elves abandoned the cause.

What happened to the elves after that?

A dark presence entered the Halusho Forest (more specifics on that later when I pick apart the timeline of Gurutama as a whole).

The darkness joined several of the “evil” races together. Hobgoblins, orcs, trolls, and giants all started ranging through the wood.

The elven cities of Prestounasi and Shianosoth were overrun.

The remaining elves retreated to their capital at Crodolan and hid behind the city’s magical defenses.

The elves feared the evil races, led by the hobgoblins, would penetrate their defenses, so an escape route was built.

The elven constructed Freedom Road connected the western sea of the Lower Maw to the eastern canal.

Freedom Road was protected by the same magic that kept Crodolan safe.

The elves then built the Homestone Bridge over the Great Canal.

On the Bridge the elves placed a powerful enchantment, preventing any hobgoblin from ever crossing.

The elves built a new city south of Hykma named Rotandean.

Rotandean developed a good relationship with Hykma and eventually joined the Hykman League.

The elves who stayed behind in Crodolan petitioned for aid against the hobgoblin menace.

The Hykman League sent a stunning force that defeated the hobgoblins at Crodolan, recaptured Prestounasi, and rebuilt the city as a western port for trading with Hearthland.

The hobgoblins were amazed by the Hykmans and asked to join the League. Their request was swiftly granted.

The elves argued against this decision, but the humans in charge of the League insisted that building alliances was wiser than keeping enemies.

Some elves could not accept this judgement and split off to form a rebel faction known as the True Arrows.

After this the situation became quite complicated as more forces influenced the growing Hykman League from the outside and from within. I’ll talk more about that when I start posting the timeline of specific events in Gurutama.

Only three descriptions of races left to go. The rana (Preservers in the Trimurti), the grez (Destroyers in the Trimurti), and the hobgoblins (an extra race created outside of the Trimurti theme).

-Mister Ed

Next: An Overview of Gurutama Part 9

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica) Setting the Stage, Campaigns for D&D and Other RPGs

Seiya tells us about his TTRPG system and setting, Synesthesia Synthetica (SNS). SNS is a biopunk game adjacent to the cyberpunk and steampunk genres. After an asteroid induced climate disaster, Earth has rebuilt itself using bio-technology instead of the metal based tech that surrounds us in the real world. Genetically modified humans have split into distinct species and mutant horrors prowl the wastes outside civilization. The rich rule from their space stations up above but resistance is growing in the streets below.During the episode we discussed a piece of art that Seiya had made for the game. A picture of that bio-tank is available for you to look at.At the moment, Synesthesia Synthetica is available for free as an early access game on itch.io and DriveThruRPG.If you want to learn more or find a group to play with, you can do that on the Synesthesia Synthetica Discord.Remember to nominate your favorite TTRPG shows/creators/things for the 2026 CRIT Awards!Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
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