The map I made of Gurutama using Campaign Cartographer.
The map I made of Gurutama using Campaign Cartographer.

Starting off the posts on Gurutama will contain information my D&D group has already written.

After we’ve covered that background information I plan to post more indepth descriptions of places or cultural aspects. Religion, art, holidays, monuments, military, civil administration, all these things were touched on but not explicitly described in our Dawn of Worlds game. I’ll do what I can to get those ideas fleshed out here.

So first up, what are these continents we’re looking at on the map? There are four continents on Gurutama, Glacierstone, Hearthland, Rontu-Aru, and the Maw.

The Maw is split up into four sub continents, the Upper Maw, the Eastern Maw, the Lower Maw, and the central islands (islands aren’t really a continent, but inner oceans are still defined by tectonic plates).

Rontu-Aru, the southern continent, is inhabited mostly by bird people called avians.

Avian culture is loosely based off of Aztec, Mayan, and Inca cultures. Avians build ziggurats like the Aztecs and Mayans did. They live high in the mountains like the Inca did. They sacrifice intelligent beings like the Aztecs and Mayans did. I avoided the term human sacrifice, because in there are more races than humans in our fantasy world.

The avians came into contact with the merfolk early in our world’s history. The merfolk are fish people that live around the islands in the central sea of the Maw.

This map shows the Avian continent of Rontu-Aru and the central islands of the Merfolk.
This map shows the avian continent of Rontu-Aru and the central islands of the merfolk.

The merfolk wished to make trade easier with the southern sea, The Neck. They prayed to their god, Drolfo, to open up a quick path to the Neck.

Drolfo summoned a giant octopus named Selcatnet which dug a trench through the mountain range on the northern edge of the Lower Maw. This trench became the Great Canal that separates the Lower Maw from the Eastern Maw.

The merfolk came down to Rontu-Aru and set up trading outposts with the avians.

The avians were resistant to the outsiders. Eventually a prophet rose up and formed an army to attack the merfolk.

War raged for many years and eventually the merfolk won. The fish people enslaved the bird people. Now intelligent beings are exported along with goods from the jungles and marshes of Rontu-Aru.

The merfolk are in an excellent position for trade at the physical center of Gurutama. They trade with all the civilized races of our world, humans, dwarves, elves, gnomes, halflings, and the rana. Rana are frog people that live in the Eastern Maw.

There’s more to get into, but that feels like enough for one blog post. That’s all for now!

-Mister Ed

Next: An Overview of Gurutama Part 2

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica) Setting the Stage, Campaigns for D&D and Other RPGs

Seiya tells us about his TTRPG system and setting, Synesthesia Synthetica (SNS). SNS is a biopunk game adjacent to the cyberpunk and steampunk genres. After an asteroid induced climate disaster, Earth has rebuilt itself using bio-technology instead of the metal based tech that surrounds us in the real world. Genetically modified humans have split into distinct species and mutant horrors prowl the wastes outside civilization. The rich rule from their space stations up above but resistance is growing in the streets below.During the episode we discussed a piece of art that Seiya had made for the game. A picture of that bio-tank is available for you to look at.At the moment, Synesthesia Synthetica is available for free as an early access game on itch.io and DriveThruRPG.If you want to learn more or find a group to play with, you can do that on the Synesthesia Synthetica Discord.Remember to nominate your favorite TTRPG shows/creators/things for the 2026 CRIT Awards!Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  2. 80 – Dynamic RPG Countries (Travis and Tetara)
  3. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  4. 78 – D&D in Suburbia (Ryan and Serenity Springs)
  5. 77 – KPop DnD Hunters (Dan and Idols of the Neon Dark)