Dahak

The Dahak is a divine monster begot by Typhon and Echidna during the Golden Age. It attacked Zeus in the Silver Age and was punished by imprisonment within a volcano. Tentineh freed the Dahak when building Greshendale. Centuries later the beast attacked Zeus once more and ripped the Titan, Metis, from the Olympian King’s belly. After doing so the Dahak disappeared with his prize.

The Dahak’s vast power gives it a small spark of divinity. It oversees static things and repeating cycles that preserve the unyielding nature of the universe. This sphere also extends into the Dahak working to maintain the timeline itself. It senses when someone manipulates events outside of their own time and swiftly punishes those who attempt to break the laws of nature in such a fashion.

It was this protector nature that led the Dahak to attack Zeus. The Greek gods have a cycle of the son overthrowing the father to establish a new order. Cronos had overthrown Uranos and Zeus had overthrown Cronos. Gaia and Uranos had prophesied that Metis would bear a son stronger than her father. Zeus had already impregnated her, but by swallowing Metis, Zeus hoped to prevent the birth of his strongest son and break the cycle. Metis bore Athena within Zeus and their daughter then broke out of Zeus’s forehead after growing to full size. The Dahak’s compulsion to continue the cycle led it to free Metis. Now it needs to trick Zeus into impregnating her once again and the cycle will continue as destiny commands.

The Dahak’s first attack on Zeus ended in failure and imprisonment. Tentineh became the monster’s savior when building Greshendale. The wizard needed enormous power to keep his city aloft. Volcanoes provided a good base for that required magical energy. Using the five volcanoes for his construction project freed the five monsters within, one of them being the Dahak. The Dahak thanked Tentineh and actually helped him with the building of Greshendale. The Dahak continued to reside within the interior of the main Greshendale volcano as a sort of local deity for the city.

During the First Alliance War the Dahak seduced Amalgami away from Apollo‘s divine light. The Dahak lent Amalgami his magical weapon, the Pitchfork of Doom. Amalgami served the Dahak for the final months of the war, but soon left his monstrous master for Eris, Goddess of Strife. The Pitchfork returned to its master and the Dahak chose that moment to strike against Zeus. It stabbed the Father God in the belly and stole Metis from within him before fleeing into hiding once more. Additionally, the Pitchfork of Doom injected a virulent poison into Zeus, rendering him bedridden until he could be cured by the Druid’s Prophecy.

The Dahak would resurface during the Second Alliance War. The Druid’s Prophecy required the Pitchfork of Doom to heal Zeus. The Exiles came to the Dahak and it gave them the Pitchfork in exchange for a small favor. This favor was to destabilize Nomingburg and reignite the cycle of violence in the city. The Exiles performed their task and were rewarded with the Pitchfork. They used it in the Druid’s Prophecy ritual to revive Zeus successfully. The Dahak and Metis remained hidden, ready for whatever scheme the Dahak has to create a son of Zeus that can overthrow the Olympian King.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)