Continuing our Chinese based review of the World of Darkness book line!

The Hunters Hunted

Hunters Hunted came out before Hunter: The Reckoning and deals with a different kind of Hunter. Hunter: The Reckoning details normal people who become gifted with supernatural power and become the Imbued. Hunters Hunted details normal people who are… normal people that hunt monsters. No fantastic supernatural powers here! Just guns, gear, and gumption.

Hunters Hunted details a couple different Men in Black (MIB) like organizations. I feel like these partially contradict other lore in the World of Darkness series. The government and any associated MIB organizations are controlled by the monsters. They wouldn’t be hunting the evil creatures of World of Darkness, they’d be helping them. And maybe that is the truth behind the truth?

Regardless there are lots of monsters hunting organizations offered. The players could belong to some of the more independent ones and occasionally work with the more government MIB style organizations. Lots of options for however the Storyteller wants to set up the campaign.

Regular humans are mechanically a little weaker than vampires and kuei-jin for their basic stats. There are a few Discipline-like powers, but most of them are extremely weak. Humans get very limited psychic powers or wizard spells while vampires easily get death magic. The most important power for humans is Faith. Faith is belief in anything that gives protection from monsters. As belief influences reality in the World of Darkness, the character’s belief in the power of their faith is reflected as actual power. The Faith power has 10 ranks instead of 5 like the other standard powers. At the weakest level it can repel monsters when you present a holy symbol like a cross. At the highest level Faith allows the character to turn monsters back into normal people. The highest level is basically the second coming of Jesus.

Hunters Hunted is a shorter book than the previous ones, coming in at less than 100 pages. It feels more useful than the other side books though. Plenty of rules for playing as normal humans and the book provides enough details to start playing as something like the Scooby gang from Buffy. Hunters Hunted lacks the inner personality conflicts that other World of Darkness games have. There’s no monster side fighting against the human side within a hunter’s personality. They’re all human and all business. So while Hunters Hunted delivers on its promise, it’s weaker than some of the other World of Darkness games because the promise is smaller in substance.

If you’re interested in The Hunters Hunted book you can check it out at DriveThruRPG: https://www.drivethrurpg.com/en/product/459/the-hunters-hunted-ww2205

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)