Subraces

There are dozens of types of undead, but they fall mainly into three groups. These are corporeal insentient undead with bodies but no minds, corporeal sentient undead with bodies and minds, and incorporeal undead with minds but no bodies.

Corporeal Insentient: The most common type of undead have bodies, but no intelligence. Without commands from a necromancer, they seek only to destroy any living thing they can see. Corporeal undead are zombies if they still have flesh or animated skeletons if their flesh has rotted away.

Corporeal Sentient: Corporeal sentient undead have bodies and sentience, but they are not necessarily the same as they were in life. Many of them hate the lives that were taken from them and actively seek to harm their previous friends and family if given the opportunity.

Many corporeal sentient undead are able to produce another of their kind when they kill a living creature. Wights, ghouls, vampires, and bodaks all create spawn in this fashion. Ghouls can also spawn naturally from the unconsecrated corpse of a cannibal.

Other corporeal sentient undead have unique methods of creation. Revenants are possessed to seek revenge against their murderers. Death knights are created as Hades’s personal servants. Spellcasters can become liches by placing their soul inside an object via a profane sacrifice ritual. King Aeëtes made himself into a curst, but his method has never been repeated.

Incorporeal: Incorporeal undead have no bodies, but they still possess a sentient mind that powers their unsettled spirit. Incorporeal undead are driven by a psychological obsession that rules them even beyond death. Many incorporeal undead create spawn through killing just as many corporeal sentient undead do. While many ghosts can be defeated by magical purification and exorcism, others require that the underlying reason for their obsession to be settled or resolved in some final way. Once their unfinished business is ended, a ghost can let go and pass on to the Underworld.

Location

Undead can be found in dark and evil places throughout Cimmeria. Their main location is Crux, the undead city. Thousands of undead reside in Crux, serving the mortals that live there as well. There are other larger pockets of undead and solitary undead monsters all over the Earth.

Relations with Other Races

Undead despise all other races. Their hatred for life knows no bounds. A vengeful undead may hate a particular race more than others. In this case, it may set aside its hate for all life to harm the hated race. In some cases, aiding such an undead will even allow it to let go of its unnatural hold on the world and pass on to the Underworld.

Common Deities

All intelligent undead must swear an oath to serve Hades or risk him collecting their souls for his kingdom. He hates losing any subjects unless they continue to serve him in the Material Plane. Thus, most undead worship Hades in at least some way. While most intelligent undead only pray to Hades, other favorites are Nyx and Hecate, who protect the evil creatures of the night. A few undead continue to worship the deities they were faithful to in life.

Place in Adventuring

Undead abhor all life. The only place for undead in an adventurer’s life is at the end of a blade. The variety of undead makes different kinds suitable for all sorts of adventurers, from beginners all the way up to the most experienced heroes.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)