Physical Description

Halflings have many beneficial characteristics that offset their small stature. They are the shortest of the Conclave races, standing between two and three feet tall. They weigh between 25 and 40 pounds depending on their height and the size of their bellies. Halflings have strong senses of smell and hearing. Additionally, they can see well even in poorly lit environments. Their feet are exceptionally strong and hairy, providing natural protection in all conditions without shoes or socks. Despite the hair on halfling feet, they do not grow facial hair besides the occasional sideburns. Halflings live slightly longer than humans, oftentimes living past a century.

Halfling aesthetic features tend towards warm earthy tones. Similar to elves, they have pointed ears. Their hair colors are usually brown, blonde, red, or orange, and curls are fairly common. Typical halfling eye colors are brown, green, blue, or hazel. For skin color, halflings range from fair to warm olive. There are some additional variations for Deep Halflings, with a higher frequency of darker tones and grays.

Culture

Halflings focus on life at home first. They value large and well-connected families. To provide a supportive environment for these families, halflings have a strong nesting impulse. A halfling home is cluttered with comforts of all kinds. Blankets, pillows, and stools of every size. Portraits, games, maps, and books aplenty for guests and inhabitants to use whenever they please. These homes also tend to expand with their families, often having additional rooms added on as the next generation is born. Older homes exhibit strange architectural abnormalities as the style and taste of the different developers change over the years.

Halfling food is always comfort food or made for the aftermath of a celebration. Known for their love of hearty meals, halflings frequently spice their dishes with thyme and sage. Meals often include crusty breads, roasted meats, seasoned root vegetables, creamy cheeses, and sweet pies filled with berries or apples. Halflings take pride in their cooking, with recipes passed down and improved through generations. Their days are punctuated by multiple meals and each meal is an opportunity for family and friends to gather, share stories, and savor the simple joys of life. Halfling restaurant decorations evoke the feeling of dining at a friend’s home rather than a business.

Halfling leisure time is spent on simple pastoral hobbies. Some of their activities support the halfling love for cooking. Settled halflings always have a personal garden of vegetables or flowers. Fruit trees are another common sight on halfling properties. Halflings like to fish, not necessarily for sustenance, but just for the love of the experience. Halfling food enthusiasts will spend their time experimenting with their latest dish or brew in an endless search for perfection. Halflings are also frequently amateur writers or artists. Many personally made poems, drawings, and paintings hang proudly in halfling homes and businesses. Other popular pastimes are lawn games, darts, bird-watching, bug collecting, and bee keeping.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)