Physical Description

Halflings have many beneficial characteristics that offset their small stature. They are the shortest of the Conclave races, standing between two and three feet tall. They weigh between 25 and 40 pounds depending on their height and the size of their bellies. Halflings have strong senses of smell and hearing. Additionally, they can see well even in poorly lit environments. Their feet are exceptionally strong and hairy, providing natural protection in all conditions without shoes or socks. Despite the hair on halfling feet, they do not grow facial hair besides the occasional sideburns. Halflings live slightly longer than humans, oftentimes living past a century.

Halfling aesthetic features tend towards warm earthy tones. Similar to elves, they have pointed ears. Their hair colors are usually brown, blonde, red, or orange, and curls are fairly common. Typical halfling eye colors are brown, green, blue, or hazel. For skin color, halflings range from fair to warm olive. There are some additional variations for Deep Halflings, with a higher frequency of darker tones and grays.

Culture

Halflings focus on life at home first. They value large and well-connected families. To provide a supportive environment for these families, halflings have a strong nesting impulse. A halfling home is cluttered with comforts of all kinds. Blankets, pillows, and stools of every size. Portraits, games, maps, and books aplenty for guests and inhabitants to use whenever they please. These homes also tend to expand with their families, often having additional rooms added on as the next generation is born. Older homes exhibit strange architectural abnormalities as the style and taste of the different developers change over the years.

Halfling food is always comfort food or made for the aftermath of a celebration. Known for their love of hearty meals, halflings frequently spice their dishes with thyme and sage. Meals often include crusty breads, roasted meats, seasoned root vegetables, creamy cheeses, and sweet pies filled with berries or apples. Halflings take pride in their cooking, with recipes passed down and improved through generations. Their days are punctuated by multiple meals and each meal is an opportunity for family and friends to gather, share stories, and savor the simple joys of life. Halfling restaurant decorations evoke the feeling of dining at a friend’s home rather than a business.

Halfling leisure time is spent on simple pastoral hobbies. Some of their activities support the halfling love for cooking. Settled halflings always have a personal garden of vegetables or flowers. Fruit trees are another common sight on halfling properties. Halflings like to fish, not necessarily for sustenance, but just for the love of the experience. Halfling food enthusiasts will spend their time experimenting with their latest dish or brew in an endless search for perfection. Halflings are also frequently amateur writers or artists. Many personally made poems, drawings, and paintings hang proudly in halfling homes and businesses. Other popular pastimes are lawn games, darts, bird-watching, bug collecting, and bee keeping.

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)