Rifts is an absolutely insane TTRPG setting. In the future, humanity has created a utopia on Earth. Medicine for everything. Hunger and war eliminated. Cybernetic implants for everybody to be able to do anything. And then that prefect society gets destroyed by the opening of the Rifts. Millions of leylines across the planet unlocked portals to a million other realities. Earth was invaded by aliens, demons, angels, monsters, faeries, and every other conceivable being you can think of. Give it a few centuries to settle a little bit and you have the Rifts official setting.

The Rifts rule system was written by the Palladium team and is the same as Palladium with a few changes. The most notable change is a focus on science fiction instead of Medieval fantasy. Cyber-Knight instead of Knight and Psychic instead of Wizard. I’m not a huge fan of the Palladium system as it was presented, so I only skimmed this section of the rulebook.

The intention of Rifts is clear, to have a system that can stimulate everything. Like GURPS but with a more heroic focus. GURPS has the potential to be modified for any sort of story or genre. Rifts has a different angle by throwing every story and angle into the same setting. It’s a universal system by being an even bigger kitchen sink than the Forgotten Realms. A kitchen swimming pool!

For the China portion of Rifts, the Kingdom under Heaven got a bad deal. The portals to Hell opened in China during the Rifts leyline event. The country was overwhelmed by demonic invaders. Eleven demon kings now rule China and compete with each other for how horribly they can abuse their subjects.

So is Rifts a good game for telling stories set in pre-Yuan China? Absolutely not. Laser rifles, cyborgs, demons, and magic portals aren’t exactly period appropriate. Adapting it to what I’d want would essentially be returning to the Palladium system instead of using Rifts. It was actually my quickest “no” in my search, where I don’t think it’s even useful as research material or an idea generator.

If the craziness of Rifts sounds fun to you, the game is available here. And the two China supplements are here and here.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island) – Setting the Stage, Campaigns for D&D and Other RPGs

Hem returns! Our previous guest from Episode 83 back with another BRP horror game. This time about zombies taking over Iceland. Three brave family members receive a special package that might put an end to the Endtimes. They just have to get the package off the island and into the hands of some researchers. Hem plans on releasing a new episode every day through October as part of the spooky season.The title of the show is "VARÚÐ! Dead Ísland" with Varúð pronounced like Vahr-ooth. You can learn more on the VARÚÐ RPG website.This is Hem's first video show, so you can watch VARÚÐ! Dead Ísland on YouTube as well as listen to it on your podcast app.All other associated info is available on the VARÚÐ RPG Linktree.For other shows produced by Hem check out Blighthouse Studio's website.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island)
  2. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  3. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  4. 87 – Adapted Azeroth D&D (Flare and Akridon)
  5. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)