Rifts is an absolutely insane TTRPG setting. In the future, humanity has created a utopia on Earth. Medicine for everything. Hunger and war eliminated. Cybernetic implants for everybody to be able to do anything. And then that prefect society gets destroyed by the opening of the Rifts. Millions of leylines across the planet unlocked portals to a million other realities. Earth was invaded by aliens, demons, angels, monsters, faeries, and every other conceivable being you can think of. Give it a few centuries to settle a little bit and you have the Rifts official setting.

The Rifts rule system was written by the Palladium team and is the same as Palladium with a few changes. The most notable change is a focus on science fiction instead of Medieval fantasy. Cyber-Knight instead of Knight and Psychic instead of Wizard. I’m not a huge fan of the Palladium system as it was presented, so I only skimmed this section of the rulebook.

The intention of Rifts is clear, to have a system that can stimulate everything. Like GURPS but with a more heroic focus. GURPS has the potential to be modified for any sort of story or genre. Rifts has a different angle by throwing every story and angle into the same setting. It’s a universal system by being an even bigger kitchen sink than the Forgotten Realms. A kitchen swimming pool!

For the China portion of Rifts, the Kingdom under Heaven got a bad deal. The portals to Hell opened in China during the Rifts leyline event. The country was overwhelmed by demonic invaders. Eleven demon kings now rule China and compete with each other for how horribly they can abuse their subjects.

So is Rifts a good game for telling stories set in pre-Yuan China? Absolutely not. Laser rifles, cyborgs, demons, and magic portals aren’t exactly period appropriate. Adapting it to what I’d want would essentially be returning to the Palladium system instead of using Rifts. It was actually my quickest “no” in my search, where I don’t think it’s even useful as research material or an idea generator.

If the craziness of Rifts sounds fun to you, the game is available here. And the two China supplements are here and here.

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)