Jeph started playing D&D in school with a group of friends as most typically do. They played a couple different small campaigns, swapping between different DMs. One constant in their group was “Big Campaign,” the world that Jeph ran that everyone always came back. Jeph has run Big Campaign for at least seven major campaigns and now hosts a podcast that covers the continuing adventures within the world. Heroes have defeated liches, dragons, robots, and worse as the campaign’s lore continues to increase. Each campaign is separated in time from the others allowing large technological leaps to happen between campaigns. PCs started off with swords and shields but now have access to cybernetics, guns, and a plane of information that stands in for the Internet.

The current challenge for Big Campaign is that the Elemental Planes of Fire and Earth are locked away from the rest of the world. Fire and earth magic no longer work and water and air have become too powerful. The world is out of balance and someone must restore it before the world’s oceans consume the land. Meanwhile modern corporations, militarized borders, and religious fanatics stand in the way of progress.

You can learn more and listen at Big Campaign’s website or you can join Big Campaign’s Discord server.

During the episode I mentioned a nature “documentary” on dragons. It’s titled The Last Dragon or Dragons: A Fantasy Made Real and you can check it out on YouTube.

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    […] 14 – Nathan and Aenea, 15 – Hayden & Carson and Egress, 19 – John and Onlap, 39 – Jeph and Big Campaign, and 47 – Malcolm and Our […]

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

87 – Adapted Azeroth D&D (Flare and Akridon) Setting the Stage, Campaigns for D&D and Other RPGs

Flare talks with us about his campaign world, Akridon. Three continents dominate the world, Tyros for humanoid races and Dusklands for bestial races. The third continent is known as the Scourge, having being destroyed in a cataclysmic war centuries ago. The world draws a lot of inspiration from the World of Warcraft setup with duality featuring in the continents, the racial appearance, and the gods of the world. And just like in WoW, the two sides often need to team up against larger threats that appear.Flare has a Google Doc with more information about Akridon if you're interested!Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 87 – Adapted Azeroth D&D (Flare and Akridon)
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  4. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  5. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)