Valor’s Forest is a pine woodland in the northeast of Cimmeria on the border of the Orclands. The forest provides much of the construction lumber used in Eastern Cimmeria. It is home to all manner of wildlife as well as fey. The outskirts of Valor’s are dotted with elven villages, but the capital of the sylvan country is secluded deeper within the forest. Elves are commonly seen, but true faeries are a rare sight on the edges of the wood. The denizens permit few visitors into the heart of Valor.

Valor’s Forest was settled by one of the four elf kings, Valor the Boastful. After the elves left the Conclave he brought his quarter of the elven people to the forest. He led them in battle against the Dragon Hegemony, but died in the initial fighting against the silver dragons, Jimarohzaj and Falron. The forest continued to bear Valor’s name ever after in honor of his sacrifice. The elves rallied and joined the Hero side of the Dragon War when their chance for freedom came.

After the Dragon War the Valor Elves assisted the sprouting human communities in the area in defending themselves. They trained one hundred rangers to hunt and kill the various monster threats in the region. The elves were also a bulwark against threats from the east. They were the first peaceful nation attacked by Kruk-Ma-Kali’s hobgoblin hordes. Their strong defense of ambush and magic forced Kruk to turn aside and focus on other objectives.

Today Valor’s Forest is a major exporter of elven goods and culture. Shalemstead is a trade depot carrying all sorts of forest commodities and elven manufactured goods to the rest of Cimmeria. Kruk-Ma-Kali released owlbears into the forest during his invasion and Valor’s Forest is now the best source of owlbear pelts and beaks for interested buyers. Unlike other insular elven communities, Valor Elves welcome outsiders into the tree villages on the border, as long as the guests are respectful. Many scholars visit to learn more from the long-lived race. Additionally, the Valor Elves also export their culture in more deliberate ways, such as their ownership of the arena in Bradel Fields. While the fights are a crowd pleaser, a lesser known treat is the display of elven arts of all kinds in-between bouts.

Valor’s Forest makes governmental decisions via democratic vote. After King Valor died the elves came together and decided to make collective choices. A group of fifteen elders submits proposals for Valor Elves of all ages to vote on. Votes are written on a piece of tree bark with the name of the proposal, the voter’s name, and a yes or no. These teswas, as they are called, are turned into the elders in person or collected by pixies and brought to the elders, as the voter desires. The votes are tallied by the elders and then the collective decision is carried out.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)