Gradorian

Gradorian was the Guildmaster of the Phoenix Mercenaries Guild. He mastered all fighting styles from bow and arrow, to dual-wielding, to spear and shield. Gradorian served on the Alliance War Council and often favored aggressive action to counter Xorian strategies. After the Battle of Phoenix Gradorian remained an important part of the Alliance as he trained the many refugees in Jipangu to rebuild the Alliance’s army. Throughout the war Gradorian had a fledgling romance with his second-in-command, Junai. After the end of the Second Alliance War they finally got together.

Gradorian was born the son of two goblins in the Hobgoblin Lands. Blessed with hobgoblin stature he joined one of the many armies vying for control of Kruk-Ma-Kali’s long dead empire. Gradorian threw himself into the fighting far more than any of his fellows. When the group he traveled with was at peace for a time, Gradorian left to join a different company of goblinoids that was at war. His strength, force of will, and a fair bit of luck brought him through this cauldron. Gradorian emerged with training in every combat style imaginable, a voice to command soldiers in battle, charisma to keep them organized between fights, and knowledge of logistics to keep his people fed and clothed.

Gradorian came to control his own mercenary band of hobgoblins. Seeking harder battles and richer rewards, he took a contract from King Mero I to eliminate a nest of sandwurms south of Mars’ Oasis. Gradorian’s band proved successful and they took on every mercenary contract in Mars’ Oasis they could get their hands on. This eventually led them west guarding merchant caravans until the troop ended up in Phoenix. Seeing the Mercenaries Guild, Gradorian and most of his followers decided to join up.

Gradorian performed well in the Mercenaries Guild. He had a natural talent for all aspects of the guild. He was quickly granted the master title and after many years the other masters voted him to be the Guildmaster. He assumed the position on the eve of the Second Alliance War and became a key member on the Alliance War Council. Gradorian advocated for riskier and more aggressive strategic options but was often voted down by the other Councilors.

Gradorian led the troops of the Alliance in battle during the early stages of the war and at the Battle of Phoenix. After the loss of Phoenix the Mercenaries Guild was wiped out. Gradorian sought to reform the guild by training Phoenix refugees at Phoenix to become soldiers. He worked on this project with Junai and they grew close during this time. Together they defeated Talos to claim the Geyser of Talos to be used in a army training ritual from the Tome of Agamemnon. This ritual proved instrumental in winning the Battle of Bradel Fields when the sahuagin invaded.

Winning at Bradel Fields proved fruitless in the end when King Jevaninada II’s necromantic bomb killed everything in the city except Gradorian. He endured through his sheer might. With everyone else dead around him and quickly turning into undead, Gradorian grabbed the Alliance treasury and headed east towards Jipangu. The fighters of Bradel Fields were revived by Amalius and Gradorian began training them for combat once more.

At the end of the Second Alliance War Gradorian became enamored with Danar. A legend come to life, Gradorian pledged himself to Danar’s vision of the world. After adventuring for a few months with Junai, the pair settled down in Danar’s colony of Mo’nyoq. They helped the colony grow while also starting a family of their own. Within a few years a half-elf/half-hobgoblin child was born.

Junai

Junai is a brusque elvish adventurer who fights monsters with dual-wielded swords. She adventured with Terroc and his group for a few months before the First Alliance War. After leaving the group Junai joined the Mercenaries Guild of Phoenix for more stable work. She rose through the ranks of the guild to become a master and the second-in-command to Gradorian the Guildmaster. Junai fought and commanded troops in many battles during the Second Alliance War. After the war she settled down in Mo’nyoq to protect the colony.

Junai had a professional relationship with Gradorian that turned personal during the Second Alliance War. Their friendship turned to romance. After the war Junai and Gradorian went on an adventuring trip across Cimmeria for a few months before laying down roots in Mo’nyoq. A few years later they started a family when Junai became pregnant and gave birth to a half-elf/half-hobgoblin child.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)