Elerie was a sergeant in the Rebellion military put in charge of the reformed dragovinians, Gregor, Sivirdm, Stanton, and Wu Lang Li. She was of elvish descent and had training in combat prior to joining the Rebellion. Unfortunately, keeping watch over the former dragovinians proved too much. When the opportunity presented itself, they killed her to escape her control.

Elerie guided the former dragovinians from the beginning. She took them to their first meeting with Major Dactirian. At that meeting Dactirian gave her the activation amulet for the former dragovinians’ shock collars. Elerie trained her charges for fighting with the Rebellion before they went on their first mission to speak with the wolves north of Bigby’s Forest. The wolves were hostile and the group barely escaped with their lives due to the assistance of Stevie the Wonder Wagon.

Elerie continued to oversee the former dragovinians during a series of adventures to secure food for the Rebel army. During one of these escapades she was knocked unconscious and Stanton threw away the activation amulet for their shock collars. Elerie came around again, but when she began to attack to reclaim the amulet, Gregor knocked her out once more. The former dragovinians completed the mission to steal supplies from the Xorians, but not without enchanting one of the Xorian soldiers to execute Elerie while she was unconscious.

The murder of Elerie convinced Major Dactirian that a proper ethical code could not be imposed on the former dragovinians. While their memories were gone, they retained the same evil personalities that had led the to become dragovinians in the first place. With little to offer them in the way of positive reinforcement, Dactirian forced them to reclaim the pieces of the Druid’s Prophecy before setting them free.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)