Glospiel

Glospiel was a halfling merchant in Western Cimmeria. After Semanarie became a druidic commune the elves of Bigby’s Forest needed a new trading post for exporting goods. Glospiel founded that new trading post and named it Makotako. Makotako quickly grew as the premier trade outpost between Bigby’s Forest and the rest of Cimmeria. Merchants picked up goods from the elves on the forest’s edge and then brought them to Makotako to sell to ship captains or trading caravans.

While Glospiel founded the city, his desire was wealth, not power. As more people immigrated, he deferred to the settlers on how they wished to lead themselves. Coincidentally, the citizens chose a republican system of government where one had to be wealthy in order to hold public office. Glospiel was the first elected king of Makotako. He served honorably while continuing to enrich himself through his private business ventures.

When King Glospiel died, he continued to separate his public responsibilities from his private business. His business and his considerable fortune were inherited by his children. The crown passed to someone outside Glospiel’s family, another wealthy merchant named Testrey. This peaceful transition of power continued for many years.

Kruk-Sho-Kar

Kruk-Sho-Kar was a hobgoblin king. During the chaos of the Dragon War, he united the different hobgoblin coalitions into a single army with one purpose. They invaded Eastern Cimmeria which was weakened by decades of fighting against the dragons. Kruk-Sho-Kar’s army pillaged and destroyed the settlements around the Aral Sea. Toffoun, Amalgami, and Jovy responded, but the scattered people of the region were unable to field an effective army.

Toffoun, Amalgami, and Jovy split up to find foreign assistance for the people of the Aral Sea. Jovy brought in reinforcements from Those Blasted Islands. Toffoun negotiated a deal for supplies, weapons, and armor from Queen Shortrastor of the Dominarie Mountains. Amalgami stayed with the army to train the soldiers while avoiding open battle with the hobgoblins. This cooperative effort turned the tide of the war between the Aral Sea people and the hobgoblins. Kruk-Sho-Kar’s progress stalled, and his leadership ability came into question within the cutthroat hobgoblin command structure. Kruk-Sho-Kar was forced to retreat to secure his internal position.

Knowing that the hobgoblins could return at any time, Toffoun and Amalgami organized the Aral Sea people into a city-state at the Dirt Plateau. They named the city, Jipangu. With the hobgoblin threat passed, Toffoun and Amalgami left to continue their work with Tentineh to secure the Dragon Orbs.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D/RPGs and occasionally other topics. I host a podcast called Setting the Stage that interviews different GMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

93 Extra – Crit Talkers Feed Drop – Setting the Stage, Campaigns for D&D and Other RPGs

This episode is connect to Episode 93 – D&D Set in the 60s (Jake and Crit Talkers). The new short campaign, Darkspace Mixdown is the subject of this episode which combines the session 0 and first episode of that campaign. Listen and if you enjoy it, go subscribe to their show!You can learn more about Crit Talkers on their webiste or subscribe to them on the podcast platform of your choice.They're also active on Facebook and Instagram.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 93 Extra – Crit Talkers Feed Drop
  2. 93 – D&D Set in the 60s (Jake and Crit Talkers)
  3. 92 Extra – Shrimps and Crits Feed Drop
  4. 92 – Folk Singing RPG Party (Ian & Shrimps and Crits)
  5. 91 – Turning Your Novel Into An RPG? (Susannah and Thornvale)