Previous: Cimmerian Timeline Part 55

Loose ends for coming to the end of the timeline!

1115BCE: The Olympians recognized that the new toys they’d given their mortals were strong tools in the right hands and explosive mistakes in the wrong hands. To ensure the magical artifacts weren’t misused, Zeus created the Museum of Power in Nox. To guard the building, Poseidon set powerful enchantments around it and Hades brought Argus back from the dead to defend it.

742BCE: Enough vampires had arisen in Cimmeria to form a community centered in Crux. They pooled their resources to acquire blood to drink. They offered gold in exchange for blood. This collection of gold and blood grew into the Bank of Lamentation, one of the most securely guarded locations in Cimmeria.

647BCE: The blue dragons of Shacklack took advantage of the sand giant genocide to attack fire giant tribes in the desert. Without their sand giant allies, the fire giants had weaknesses in their defensive network. Many fire giants were wiped out, relocated, or swore fealty to the blue dragons.

646BCE: Chirrigar the fire giant’s tribe was wiped out. Without a home he wandered through the desert and came upon an abandoned scepter. He grasped the rod and felt tremendous power flow into him. He went to the cave of the dragon that had slain his tribe and killed it in return. Chirrigar claimed the dragon’s hoard for himself and then left Shacklack Desert to avoid retribution.

645BCE: Chirrigar spread the dragon’s wealth across Eastern Cimmeria. He told stories of a new city he was founding east of the Aral Sea.

644BCE: Chirrigar went east of the Aral Sea and planted a large piece of quartz he had found his dragon treasure hoard. The quartz grew into the stunning ice city of Dorrowsan.

520BCE: The old lich of Crux, Vectra, developed a new spell of unimaginable destruction. The magic was capable of wiping out all life within a three mile radius of the casting. Vectra demonstrated the spell and then opened negotiations with various governments to sell it. She sold copies of the devastation spell to Xoria, Persia, Ethiopia, and some of the Indian kingdoms.

Next: Cimmerian Timeline Part 57

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

84 – Horseback Riding D&D Camp (Michael and SaddleSnaps) Setting the Stage, Campaigns for D&D and Other RPGs

Michael tells us about a D&D horseback riding experience at SaddleSnaps! The Chicago-based stable hosted a weekend camping, horseback riding, and D&D event. About 50 players came from across the country for this new experience. During the event, the players were split up into three groups. Each of the groups engaged in the "Exploration" and "Social Interaction" pillars of RPGs as a LARP. They used horses to go out on rides around the area to find clues to a developing mystery. After returning to their base camp they'd set up around tables for the D&D "Combat" pillar. Michael was the main DM of the adventure along with lots of support DMs and NPC actors helping him out.SaddleSnaps is planning to do more rides like this in the future, both single day rides as well as full weekend campouts like this first one. There are evening rides every Thursday for the rest of July 2026 with more to come in future months. You can check out everything about SaddleSnaps on their website.Michael has his own website for his RPG resources called Paragon Provisions that you can check out as well.Michael also runs his own Discord server that you connect with him on if you'd like to keep up with all the cool D&D stuff he's doing.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  2. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  3. 82 – Tarot Ghosts (George and Fears & Fortunes)
  4. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  5. 80 – Dynamic RPG Countries (Travis and Tetara)