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This is my 500th post on my blog. Neat!

779BCE: King Cristonton ensured that he had the support of the people of Nox and declared war against his cousin in Jeutontic. Jeutontic was now ruled by King Cotinasath, the grandson of Queen Jasaetuparth.

778BCE: Nox’s army made good headway in the field, but they were unable to approach Jeutontic without constant harassment by the aerial cavalry of the southern city. King Cristonton began training his archers and ballista crews to declutter the skies.

777BCE: King Cotinasath ran aerial raids against the settlements surrounding Nox. The defending soldiers increased capability with ranged weapons prevented serious damage where they were present. Unfortunately the army could not be everywhere at once. King Cristonton defended key locations rather than spread his army thinly across the kingdom. The Jeutontic raiders took advantage and Nox’s economy suffered.

776BCE: To better defend his people King Cristonton directed the communities around Nox to resettle in a single fortified location. For the foundation of this new city, Cristonton picked Hades’ Hilltop, three days travel east of Nox. The city would be named Petar.

775BCE: While overseeing the digging of new wells for Petar, King Cristonton noticed the glint of gold at the bottom of one of a well. He went down into the well himself and confirmed the presence of a gold deposit. That well was immediately turned into a mine for the Xorian crown.

773BCE: Construction on Petar continued, but the city was now ready for occupation by civilians.

772BCE: Although the construction of Petar allowed for a robust defense of the citizens of Xoria, King Cristonton still could not make offensive progress towards Jeutontic. King Cotinasath’s aerials were too great an advantage. With no way forward, Cristonton and Cotinasath signed an armistice.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)