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Kruk-Ma-Kali concocted a plot to discredit Lork-Bran-Dron with the soldiers. He planted the idea of a frontal assault in the king’s mind. Kruk-Ma-Kali was conservative with his men during the attack, saving many of their lives while others died in droves. The failed attack and useless death angered the soldiers. At that point, Kruk-Ma-Kali suggested a night attack not on either of the dual cities, but on the Cableway. The ferry was abandoned at night, making landing easy. From there Kruk-Ma-Kali’s force climbed along the cable into both cities. As dawn rose they opened the cities’ gates, letting in Lork-Bran-Dron’s army. North and South Tomak’nax were swiftly taken.

As Lork-Bran-Dron entered the city to proclaim his victory, Kruk-Ma-Kali interrupted him. The young hobgoblin raised Kharad-khor over his head and challenged Lork-Bran-Dron to single combat. The king was weak and led many soldiers to their deaths, while Kruk-Ma-Kali’s plan had succeeded with minimal loss of life. Kruk-Ma-Kali insisted that he would be the better king. Lork-Bran-Dron accepted the challenge and lost. Kruk-Ma-Kali’s black sword struck Lork-Bran-Dron’s head from his body and then he placed the fallen crown upon his head. Kruk-Ma-Kali was king now.

Kharad-khor fueled Kruk-Ma-Kali’s ambitions beyond anything he’d ever dreamed of as an outcast child. King of Lork-Bran-Dron’s little country was not enough. Kruk-Ma-Kali rallied his army as well as the people fighting for Tomak’nax. His psionic suggestions brought even his former enemies into his ranks. With Trung Town as his operations center, Kruk-Ma-Kali conquered the whole of the Hobgoblin Lands in a mere two years. Some people joined him willingly. Others required a slight push from Kruk-Ma-Kali’s brain. Others folded after a show of force. A few required the application of Kruk-Ma-Kali’s boots as he crushed them before the massive war machine he had created.

With Kruk-Ma-Kali’s army assembled there was only one choice. He aimed his people at the rest of Cimmeria with the goal of world conquest.

Next: The Days of Kruk-Ma-Kali Part 6

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora