Harssafs look like sand demon people

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The Blue Dragon Cult had gotten closer and closer to the Blue Dragon Orb in the years since it was sealed away. They knew it was in the Shacklack Desert. They even knew which region of the desert, but that region belonged to the harssaf people who violently repelled any intrusion.

The githyanki provided the power the Blue Dragon Cult needed to reach the Orb’s resting place. The Lich-queen sent her best troops, the sarath, to assist in the Blue Dragon Orb’s extraction. They cut through the harssaf warriors with ease and reached the dungeon containing the Orb. Powerful magical defenses prevented the sarath from safely penetrating the dungeon. Rather than risk their own lives, the sarath sent members of the Blue Dragon Cult ahead to their grisly deaths. With this trial and error method the githyanki reached the inner sanctum of the dungeon. There the sarath defeated the plant and golem defenders placed by Bigby and Tentineh. With that, only one barrier stood between the villains and the Dragon Orb, Bavastatner, the blue dragon patriarch set by Tentineh to guard the Blue Orb.

Bavastatner tore through the githyanki sarath, killing many and forcing the others to retreat. They reported their failure to the Lich-queen. She sent one of her most powerful servants, an adlishar, to capture the Blue Orb. The adlishar entered the minds of the surviving sarath to study their battle with Bavastatner. He determined that the dragon was beyond his ability to defeat. Instead of fighting it, the adlishar stole the Orb and teleported away. The Orb would not be safe for long though. Bavastatner had a powerful connection to the Orb’s magic and could sense its location. The githyanki and the Blue Dragon Cult would have to act fast in their plan to destroy the Blue Orb.

Conventional methods failed to even crack the Blue Dragon Orb. The villains needed to search for a special method to destroy the Orb. The adlishar knew that Tentineh made the Orbs and that the wizard’s knowledge was stored in Greshendale. The adlishar broke into Tentineh’s protected library and stole the secret of destroying a Dragon Orb. Dragon Orbs have the power to control the type of dragon imprisoned by them. The only method to destroy an Orb is to use it to control a dragon and then order that dragon to destroy the Orb.

As Bavastatner closed in on the Orb’s location again, the adlishar teleported away with the Orb to the location of a young blue dragon. Bavastatner followed. The adlishar dominated the young dragon’s mind and ordered it to destroy the Orb. Bavastatner prepared to unleash his devastating electric breath and then stopped as he was freed from the mental prison forcing him to kill those who would release him. The young blue dragon had destroyed the Blue Dragon Orb, freeing Renvesharhialisv and Bavastatner, as well as Tracy the halfling Hero of the Dragon War. Dragons once again threatened Cimmeria.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)