Previous: Cimmerian Timeline Part 29

883BCE: Many of the Naturalists of Bigby’s Forest elected to take over the trading post at Semanarie. They set up a druidic enclave there that preached naturalism and separation from civilized society. Most of the buildings were knocked down and the residents slept outside, protected by the druids’ magic.
The Naturalists who did not settle in Semanarie set out to find a new location for their community. They traveled eastward along the Caspian Sea, collecting followers along the way.

882BCE: After Semanarie became a druidic commune it could no longer serve as the trade post for Bigby’s Forest. An enterprising halfling merchant, Glospiel, set up a trading post, but not on the forest’s edge as one might expect. He laid the foundations for a town on the Caspian coast. Glospiel named his city after the halfling word for sea spray, Makotako.

881BCE: Condrofalspeth, a descendant of Sadroston, gathered people to resettle Jeutontic.

880BCE: Makotako grew as the premier trade outpost between Bigby’s Forest and the rest of Cimmeria. Merchants picked up goods from the elves on the forest’s edge and then brought them to Makotako to sell to ship captains or trading caravans.
While Glospiel founded the city, his desire was wealth, not power. As more people immigrated, he deferred to the settlers on how they wished to lead themselves. Coincidentally, the citizens chose a republican system of government where one had to be wealthy in order to hold public office. Glospiel was the first elected king of Makotako.

879BCE: After years of wandering, the Naturalists settled in the Aractrashan Jungle and named their town Tetalya. They sought integration with civilization as a way for the natural world to survive against the ever-increasing pressures of mortal expansion into the wild places of the world.
Dark Elf raids threatened Jeutontic. Condrofalspeth defended the growing city-state using his magical abilities.

873BCE: Jeutontic grew beyond Condrofalspeth’s ability to defend. He organized the citizens into a fighting force that could ward off Dark Elf attacks on their own.

870BCE: The people of Jeutontic could defeat the Dark Elves in the field, but their enemies were faster within the Underdark. Condrofalspeth knew his people needed a faster method of mounting a defense. He journeyed north to the Terror Mountains and captured a number of pegasi, hippogriffs, and griffons. The caves along the walls of Gaia’s Navel proved excellent roosting zones for the transplanted aerial creatures. The aerials would be the mounts for Jeutontic’s flying cavalry force. They provided a strong defense for the city and a mobile guard for the caravans that came to Jeutontic with goods going between Cimmeria and Persia.

866BCE: Croshan hated Condrofalspeth’s new defense system. The Dark Elf leader organized a massive attack on Jeutontic to wipe the city from the face of the earth. The aerial cavalry proved effective against Drow warriors accustomed to fighting underground. Croshan’s strike failed to destroy Jeutontic, but it did claim the life of Condrofalspeth. The people of Jeutontic burned his body with honors and the rulership of Jeutontic passed to Condrofalspeth’s daughter, Queen Jasaetuparth.

772BCE: King Glospiel of Makotako died. After his death the crown passed to another wealthy merchant, Testrey, instead of Glospiel’s son. This peaceful transition of power continued for many years.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora