Previous: Cimmerian Timeline Part 26

1099BCE: The elven leaders became jealous of the dwarves independence. Constant complaints by the humans about the dwarven traitors further frustrated the elves. The sylvan people left the Conclave and setup new societies in the forests of Cimmeria. Croshan the Honorable took his people to the Whitewood Forest. Rarventataa the Wary took her people to the Dry Woods (which would later be known as Bigby’s Forest). Valor the Boastful took his people to Valor’s Forest and promptly named the forest after himself. Kithania the Strong took her people to the Hardtop Forest (now known as the Robber’s Forest).

1082BCE: Trading villages were established on the edges of the elven forests to move valuable goods between the elves and the other communities of Cimmeria. Shalemstead served Valor’s Forest, Semanarie served the Dry Woods, Harbinston served Hardtop Forest, and Jeutontic served the Whitewood Forest. These villages were initially populated by humans, but in time their demographics changed into multi-racial communities.

1018BCE: Eathirilu was born to an elven couple in the Dry Woods.

975BCE: The green dragons killed Rarventataa in their initial attack and claimed the Dry Woods as their territory. The gold dragons claimed sovereignty over the Hardtop Forest. Kithania admirably resisted, but the gold dragons were too much for her. The same was true for Valor against the silver dragons.
Croshan had a plan to evade death without surrender to the dragons. He took his people into the Underdark. The Elves of Whitewood gathered together and cast a great spell that changed their physical appearance and their magical abilities. They evolved into the dark-skinned elves we know as Drow today. Croshan attacked the beasts below the surface and carved out a position for his people beneath the earth.

972BCE: Two elven factions formed within the Dry Woods. One, a group of druidic naturalists allied themselves with the Dragons, viewing them as the pinnacle of the natural order. The other, a group of elvish patriots who sought to subvert and overthrow the Dragons. The Patriots named the western river of the Dry Woods in honor of the martyr, Rarventataa. The Patriots and the Naturalists of the Dry Woods bickered and skirmished with each other until open hostilities broke out during the Dragon War.

936BCE: Eathirilu became enamored with the Naturalists within the Dry Woods, but disliked the discordant political situation created by the factions.

925BCE: Increasingly frustrated by the infighting of his kinsmen, Eathirilu left the Dry Woods and traveled west.

920BCE: Eathirilu returned to the Dry Woods as Cecilia arrived for training. Eathirilu took no part in the woman’s training, but he spoke with her frequently. Eathirilu rejoined the Naturalists and rose swiftly to become a major leader of the faction.

883BCE: Ashamed of his actions during the Dragon War, Eathirilu left the Dry Woods. He went to the Dark Reaches and studied the saurian monsters of that region.

Next: Cimmerian Timeline Part 28

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)