Korjak

Korjak is a half-orc and is the vessel for the Nordic god, Baldr. Korjak was a Lieutenant in the Rebellion army and he nominally led the four dragovinian mortals, Gregor, Sivirdm, Stanton, and Wu, during their quest to reclaim the lost pieces of the Druid’s Prophecy. He grew to like his traveling companions more than the Rebellion leadership. After the completion of their quest he resigned his command and left with Gregor and the others to reunite the orc tribes in the east.

Korjak grew up a half-orc outcast in human lands. Once he was of age he headed west, hoping people there would be more accepting of his orkin blood. Traveling out of Cimmeria, his hopes were dashed by the prevailing racism of the human tribes in Denmark. The local Geats forced Korjak to join the social pariahs of their land as well. While living among the other outcasts, young Korjak got frustrated and slew a human in a fight. The town guard would’ve arrested Korjak if his newfound power had not revealed itself. Korjak had absorbed the soul of Baldr, Norse god of plants and immortality, from the man he killed. He used Baldr’s power to escape the town guard before heading back east to Cimmeria.

Korjak finally found acceptance in Xoria. As an outcast he gravitated towards the unsavory parts of urban communities. It was there that he joined the Rebellion against Xoria. He moved quickly through the ranks due to Baldr’s assistance. Soon he found himself commanding one of the most important squads in the history of the Rebel army, the converted dragovinians.

Korjak is a gruff tactician. While he initially distrusted the converted dragovinians in his band he learned that he could count on them in a pinch. He protected them from threats as he was able on their quest to reclaim the Druid’s Prophecy. Korjak is a skilled combatant on his own, but when the power of Baldr flows through him he literally becomes an unstoppable god. While this power is potentially limitless he is still learning to master it.

During his journey Korjak became enamored with Gregor’s vision of a land for free and united orc peoples. Knowing that he would have a place in that country at Gregor’s side, Korjak left the Rebellion to help his friend realize his dream to unite the Orcs of Eastern Cimmeria.

-GoCorral

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)