I hate saying anything negative about Nashville as I had a great time while there, but the city itself was not pleasant.

As typical of large cities, there are tons of one-way streets downtown that we weren’t familiar with AND that weren’t marked on maps.

Compounding that confusion, a number of streets were blocked off due to the July 4th event.

EVEN MORE! A lot of streets were blocked off by construction work and what one tour guide called, “Tennessee’s state bird, the crane!” (It’s actually the mockingbird if you were curious).

Crane's so tall I needed to do a collage!
Crane’s so tall I needed to do a collage!

Additionally, parking was… difficult, but at least we expected that. Parking in the Gulch neighborhood on the edge of downtown and walking in over the railroad was the way to go for us.

Second major problem with the city was the smell.

There was a faint garbage stench throughout downtown. Not exactly sure why.

Obviously it got stronger when we got close to dumpsters, but I’ve never experienced a problem like this in any major city. Seems like the dumpsters just don’t trap smells in Tennessee’s humidity.

Final issue with Nashville was the myth of Southern hospitality. I’ve heard of, experienced it, and expected it in Nashville, but it was not so!

Not that anybody was particularly rude, just people were notably less polite than what I’d experienced in Davis, CA.

Maybe it’s because Nashville is a tourist town and the locals hate tourists? Maybe it was due to the extra stress of the downtown construction and July 4th? Maybe something in the local news had everyone on edge?

Whatever it was, the people there just weren’t as nice as I expected them to be.

Like I said, all of these things by no means ruined the vacation. There were just… noticeable.

-GoCorral

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)