Previous: Gurutama Timeline Revising Part 10

This update details the dwarven invasion of Najar. Since this section was so dry, I hardly needed to update the language at all.

I also attempted to continue my Spore inspired strategy for converting enemy cities. It still failed. We reasoned that the missionary schools were likely unable to compete with the established pedagogy tradition in Najar or the established demon worshipping religion. The dwarven religion of The Books is for dwarves. They can teach the tenets of the religion, but the humans they teach it to will always be viewed as inferiors because they are not dwarves.

299 NA: The dwarves touched down at Cynelle. The city’s walls were strong, but nothing bests a dwarven catapult. The walls fell and the citizen militia defending the city surrendered.

300 NA: The elven fleet sailed on through the Maw. The elvish craftsmen built a supply center between the hills and the forest. They traded with merfolk merchants for food, water, weapons, armor, and munitions. The elves packaged the goods up and shipped them on to the dwarves. A dwarven army marched from Cynelle to guard the new elven town of Cyflenwi from attack.

301 NA: The remaining dwarven legions split. Three went to the mountain fortress of Syluk. The three other armies marched on to Alixria, Alrdia, and Farpoint, to take each town in turn.

302 NA: The dwarves took Alixria.

303 NA: The Siege of Syluk ended after two years. Many dwarves died in the assault, but eventually the Najaran army gave out and the city was occupied.

304 NA: The dwarves conquered Alrdia.

306 NA: Farpoint fell to the dwarven invasion.

308 NA: The dwarven conquerors established missionary schools in each of the occupied cities to better help the humans in their transition to rule without the vile machinations of Navillus. The invasion stalled as the dwarves struggled to manage their new empire.

315 NA: It became abundantly clear that the humans would not quickly accept dwarven leadership. The traditional Najaran schools were favored over the parochial dwarven schools. The traditional schools were outlawed, but they only move into hiding to avoid detection. The dwarves fought a constant battle to keep the subject population under control.

-Mister Ed

Next: Gurutama Timeline Revising Part 12

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island) – Setting the Stage, Campaigns for D&D and Other RPGs

Hem returns! Our previous guest from Episode 83 back with another BRP horror game. This time about zombies taking over Iceland. Three brave family members receive a special package that might put an end to the Endtimes. They just have to get the package off the island and into the hands of some researchers. Hem plans on releasing a new episode every day through October as part of the spooky season.The title of the show is "VARÚÐ! Dead Ísland" with Varúð pronounced like Vahr-ooth. You can learn more on the VARÚÐ RPG website.This is Hem's first video show, so you can watch VARÚÐ! Dead Ísland on YouTube as well as listen to it on your podcast app.All other associated info is available on the VARÚÐ RPG Linktree.For other shows produced by Hem check out Blighthouse Studio's website.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island)
  2. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  3. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  4. 87 – Adapted Azeroth D&D (Flare and Akridon)
  5. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)