Demeter’s Garden

Demeter’s Garden is a salt marsh formed at the confluence of the Great Divide, the Delain River, and the Caspian Sea. The location is blessed by Demeter with extraordinarily diverse plants and animals. This vigorous ecology extends to the monster wildlife as well. Many fierce beasts and plant monsters dwell in Demeter’s Garden, feasting on each other and any foolish travelers that stumble into the swamp.

The dungeon protecting the Copper Orb of Dragonkind is hidden with Demeter’s Garden. Amalgami the Hero designed an aquatic dungeon in the muck and slime beneath the surface of the vast marsh. He worked with the other Heroes of the Dragon War to incorporate elements from each of the other dungeons in the defense of his dungeon. Additionally, he protected the final chamber with a set of doors that could only be opened by a few riddles of Amalgami’s own creation.

Eathirilu made a place of refuge for himself in Demeter’s Garden during the Second Alliance War. He enchanted the plants and beasts to obey his commands and to defend a section of the swamp that would belong to him. He laid further protective wards in the swamp to prevent any who would exploit nature from reaching the center of Eathirilu’s banyan tree grove. Soon after the war’s end, Eathirilu’s time came. He transformed himself into an enormous banyan tree at the center of Demeter’s Garden. His elven mind slowed and he went to sleep, never to wake.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

82 – Tarot Ghosts (George and Fears & Fortunes) Setting the Stage, Campaigns for D&D and Other RPGs

George tells us about his D&D actual play called Fears and Fortunes. The campaign follows the adventures of Sly, granddaughter of the Seer of Bearuport. Sly accidentally releases a bunch of ghosts from her late grandmother's tarot deck. She and her band of companions must find the fourteen ghosts that escaped and imprison them within the deck once more.The campaign is sponsored by Forgotten Adventures, the battle map company. The show has an amazingly high production value with great maps, character art, music, and effects. Cool stuff to watch! And all the visual tools used in the show are available to you from Forgotten Adventures.You can watch the actual play yourself on the Fears & Fortunes YouTube channel.All the cool maps and assets of Fears and Fortunes are available on the Forgotten Adventures website.Or on the Forgotten Adventures Patreon.If you're interested in more of George's projects you can find them by Googling his screen name, GloriousGe0rge. That's with a zero in Ge0rge.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 82 – Tarot Ghosts (George and Fears & Fortunes)
  2. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  3. 80 – Dynamic RPG Countries (Travis and Tetara)
  4. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)
  5. 78 – D&D in Suburbia (Ryan and Serenity Springs)