Kruk-Sho-Kar

Kruk-Sho-Kar was a hobgoblin king. During the chaos of the Dragon War, he united the different hobgoblin coalitions into a single army with one purpose. They invaded Eastern Cimmeria which was weakened by decades of fighting against the dragons. Kruk-Sho-Kar’s army pillaged and destroyed the settlements around the Aral Sea. Toffoun, Amalgami, and Jovy responded, but the scattered people of the region were unable to field an effective army.

Toffoun, Amalgami, and Jovy split up to find foreign assistance for the people of the Aral Sea. Jovy brought in reinforcements from Those Blasted Islands. Toffoun negotiated a deal for supplies, weapons, and armor from Queen Shortrastor of the Dominarie Mountains. Amalgami stayed with the army to train the soldiers while avoiding open battle with the hobgoblins. This cooperative effort turned the tide of the war between the Aral Sea people and the hobgoblins. Kruk-Sho-Kar’s progress stalled, and his leadership ability came into question within the cutthroat hobgoblin command structure. Kruk-Sho-Kar was forced to retreat to secure his internal position.

Knowing that the hobgoblins could return at any time, Toffoun and Amalgami organized the Aral Sea people into a city-state at the Dirt Plateau. They named the city, Jipangu. With the hobgoblin threat passed, Toffoun and Amalgami left to continue their work with Tentineh to secure the Dragon Orbs.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

73 – Duncan and Extraordinary Locations Setting the Stage, Campaigns for D&D and Other RPGs

Duncan Rhodes comes on the show to talk about his new book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them or just Extraordinary Locations. The book is filled with 30 adventure locations to drop into your campaign, modify, or use as a full adventure path! The locations are loosely stated out for D&D 5e but could easily be adapted for any fantasy system. Additionally, the book has a step-wise guide for crafting your own adventures based around locations just like those in the book.To follow Duncan's blog postings you can check out Hipsters & Dragons: https://www.hipstersanddragons.com/And his book, The Creative Game Master's Guide to Extraordinary Locations: & How to Design Them, is available on Amazon and most likely at your local book or game stores: https://www.amazon.com/Creative-Masters-Guide-Extraordinary-Locations/dp/1965636306Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 73 – Duncan and Extraordinary Locations
  2. 72.5 – Calico and Psychomortis (Part 2)
  3. 72 – Calico and Psychomortis (Part 1)
  4. 71 – Aaron Ryan and Dissonance/The End
  5. 70 – Sensei Suplex and Project Aurora