Arendil

Arendil was a wise, old man who led the Second Alliance during the Second Alliance War. He was the head of the First Family of Jipangu as well. During the war, Arendil pursued conservative strategies that risked as little life as possible. This philosophy extended to his morals as well when Arendil led the effort to remove Amalius from the Alliance War Council due to the psion’s familial relationship with Amalgami the Betrayer. The animosity between the two continued for the remainder of Arendil’s life. The old man turned in his grave when Amalius succeeded him as leader of the Second Alliance and as head of the new First Family of Jipangu.

In his youth Arendil was a member of the prominent Sizuki family of Jipangu. He was born the fourth son with little expectation that he would succeed his father as the family head. Without responsibilities, Arendil was able to enjoy an aristocratic lifestyle. He studied magic and dueling to became quite proficient at both. He sat in on trade deals with his family to learn the art of negotiation as well.

Tragedy struck Arendil’s family over and over again in his adulthood. All three of his brothers passed before their prime followed by his father. Arendil had thought he had no chance of being the family head, but it was thrust upon him. He dove into the responsibility. Arendil’s life turned into an endless stream of backroom deals, forecourt duels, and obeisance to the gods. He ruthlessly improved the Suzuki family’s position until they sat at the top as the First Family of Jipangu.

When Amalganus formed the Second Alliance Arendil saw an opportunity in linking the visionary youth to his family. He arranged a marriage between his grandson, Yukaro, and Amalganus’s daughter, Amelia. Arendil cultivated an appearance as the paternal mentor for Amalganus although in reality the young man needed no assistance from Arendil. Arendil used this exaggerated relationship to replace Amalganus as the leader of the Second Alliance when the latter disappeared.

Arendil led the Second Alliance well for many years prior to the Second Alliance War. He extended the allied cities to include many communities across Eastern Cimmeria. When the war began, Arendil continued to be a guiding hand, but often yielded to those with more military experience such as Astyanax and Gradorian. He advocated conservative strategies when appropriate, but was willing to listen to others as well.

Amalius, son of Amalganus, returned to Eastern Cimmeria which would initiate a conflict with Arendil. At first Arendil was happy to have the son of the Second Alliance’s founder present. That feeling left Arendil when it was revealed that Amalius’s grandfather was Amalgami the Betrayer. Arendil led an effort on the Alliance War Council to expel Amalius and his friend, Tagenadi, from the Alliance. This proved successful. In addition, Arendil demanded that Yukaro divorce Amalia. Amalius’s extended family was left practically destitute due to Arendil’s actions.

Amalius had his revenge on Arendil. He antagonized the old man for the rest of the Second Alliance War. When Amalius revived the dead of Bradel Fields he was welcomed back into the Alliance. He used this as an opportunity to magically dominate Arendil. The once great leader of Jipangu was forced to do whatever Amalius commanded until he expired from old age a year later. Amalius replaced Arendil as head of the Second Alliance, the Halkias family replaced the Suzuki as the First Family of Jipangu, and Amalius became the leader of Jipangu as well. The psion quietly destroyed Arendil’s legacy as revenge for ostracizing him and his family.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island) – Setting the Stage, Campaigns for D&D and Other RPGs

Hem returns! Our previous guest from Episode 83 back with another BRP horror game. This time about zombies taking over Iceland. Three brave family members receive a special package that might put an end to the Endtimes. They just have to get the package off the island and into the hands of some researchers. Hem plans on releasing a new episode every day through October as part of the spooky season.The title of the show is "VARÚÐ! Dead Ísland" with Varúð pronounced like Vahr-ooth. You can learn more on the VARÚÐ RPG website.This is Hem's first video show, so you can watch VARÚÐ! Dead Ísland on YouTube as well as listen to it on your podcast app.All other associated info is available on the VARÚÐ RPG Linktree.For other shows produced by Hem check out Blighthouse Studio's website.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 90 – Zombies in Iceland (Hem and VARÚÐ! Dead Island)
  2. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  3. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  4. 87 – Adapted Azeroth D&D (Flare and Akridon)
  5. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)