This session was attended by Ave and Trajan. Will attended via Skype. The session was held at Ave’s house.

Ghost Girl’s Fear

The adventurers followed Preta deeper into the sewers. They reached a small room that used to be the bottom of a well. They could see the boarded up well a few dozen feet above them. There were passages leading to the left and straight on in the well room. Preta/ghost girl went to the left passage and said that the pillar was beyond there. S/he then screamed and the ghost girl went up and out of Preta’s body. Amalius dismissed the dominate spell. The party went on without their guide.

The left passage went up slightly to a room with another passage at the other end of it. The party got scared that the room might be trapped, so they sent in Aldarian. Aldarian found no traps until he reached the center of the room. When he got there a giant dark blob dropped down from the ceiling and enveloped Aldarian. An elder black pudding was attacking the party!

Aldarian quickly died to the pudding’s acid. The party started throwing spells at the ooze. Torin buffed himself with magic. Terroc ran for safety. The pudding rushed to attack whoever it could get its pseudopods on. Amalius realized that he, Preta, and Torin were next in the pudding’s the line of fire. He quickly grabbed his friends and used a dimension door to get them into the well room. Unfortunately, Torin was badly placed and he fell into the deeper section of the well. The black pudding surged forward. Amalius cast an energy wall down the passage to the pudding’s room. The wall split the pudding in half. It continued to surge forward. Amalius teleported away and everyone else had quickly left the vicinity already. With no other targets the pudding went down the well after Torin.

Preta came back and blasted the pudding with cold magic one more time, killing it. However, Torin wasn’t out of trouble yet. The pudding’s acidic remains were drifting down the well water towards him. Torin started swimming down away from the acidic globs and soon reached the bottom of the well. The acid reached the bottom of the well a few moments later. Amalius dove into the water after Torin to rescue him. Torin started swimming up and met Amalius halfway up the well. They teleported to the surface of the city. The other party members left the catacombs and to meet up with Amalius and Torin outside.

The adventurers decided they weren’t done with the sewer for the day, so they headed back to the pudding room. After reclaiming Aldarian’s corpse they investigated the next passage. It led to a large room with a pillar that the ghost girl had spoken of. Chained to the pillar was the decomposing corpse of a girl with half her face flensed off. Fog filled the room and all the mortal adventurers starting hearing whispers in their minds. The whispers told of past tragedies they had experienced or horrible things yet to come. The party sensed something awful was about to happen to them, so Preta grabbed everyone and teleported away.

The party went back to Phoenix. They knew something very evil was in the room and they wanted assistance. The best assistance they could think of was Astyanax, the paladin military leader of the Alliance and all-around amazing knight from Bradel Fields. They brought the idea up to the War Council, of which Astyanax is a member. He agreed to go with them. Meanwhile Aldarian was brought from the dead once more.

The next day they teleported back to Bradel Fields. Astyanax, Torin, Amalius, Preta, and Shez headed down into the sewers while Terroc and Aldarian waited on the surface. They returned to the pillar room. Astyanax went up to the pillar while the rest of the party waited in the hallway. The fog set in as Astyanax began cutting the chains binding the ghost girl’s corpse. The whispers began again. Then the demon showed up.

The demon was fifteen feet tall, green, very thin, had small wings, and carried a wicked looking glaive. It appeared out of nowhere behind the adventurers in the hallway. It started slashing out at the characters while it continued to its despairing whispers in their heads. The party ran into the pillar room. Astyanax went toe-to-toe with the demon and was felled. Preta dropped a black tentacles on the demon to slow its progress. The demon’s whispers finally got to Preta. Preta’s mind broke and he began babbling nonsense. Shez went unconscious due to the evil power of the whispers. Torin fought the devil off for a few more rounds before it got out of the tentacles. Amalius had tried to dominate the devil a few times, then realized it was beyond his abilities. With the dominate failing, Amalius tried to teleport the party away. It was difficult because the whispers continually disrupted his concentration on the spell. Finally, Amalius succeeded, but he couldn’t reach everyone. He, Shez, Preta, and Torin made it out. Astyanax had to be left behind in the devil’s clutches.

3 responses to “Xorian Wars 7/Alliance 6”

  1. Xorian Wars 6/Alliance 5 – GoCorral Avatar

    […] ← Setting the Stage Episode 17 – Garrett and PyrimXorian Wars 7/Alliance 6 → […]

  2. Xorian Wars 13/Alliance 8 – GoCorral Avatar

    […] was Nevsha and that it was glad the party had slain the dark ooze that dwelt in its sewers (See Xorian Wars 7/Alliance 6). Nevsha offered a reward for whomever stepped forward to claim it. She put her closed hand out […]

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)