This session was attended by Ave and Trajan. Will attended via Skype. The session was held at Ave’s house.

Ghost Girl’s Fear

The adventurers followed Preta deeper into the sewers. They reached a small room that used to be the bottom of a well. They could see the boarded up well a few dozen feet above them. There were passages leading to the left and straight on in the well room. Preta/ghost girl went to the left passage and said that the pillar was beyond there. S/he then screamed and the ghost girl went up and out of Preta’s body. Amalius dismissed the dominate spell. The party went on without their guide.

The left passage went up slightly to a room with another passage at the other end of it. The party got scared that the room might be trapped, so they sent in Aldarian. Aldarian found no traps until he reached the center of the room. When he got there a giant dark blob dropped down from the ceiling and enveloped Aldarian. An elder black pudding was attacking the party!

Aldarian quickly died to the pudding’s acid. The party started throwing spells at the ooze. Torin buffed himself with magic. Terroc ran for safety. The pudding rushed to attack whoever it could get its pseudopods on. Amalius realized that he, Preta, and Torin were next in the pudding’s the line of fire. He quickly grabbed his friends and used a dimension door to get them into the well room. Unfortunately, Torin was badly placed and he fell into the deeper section of the well. The black pudding surged forward. Amalius cast an energy wall down the passage to the pudding’s room. The wall split the pudding in half. It continued to surge forward. Amalius teleported away and everyone else had quickly left the vicinity already. With no other targets the pudding went down the well after Torin.

Preta came back and blasted the pudding with cold magic one more time, killing it. However, Torin wasn’t out of trouble yet. The pudding’s acidic remains were drifting down the well water towards him. Torin started swimming down away from the acidic globs and soon reached the bottom of the well. The acid reached the bottom of the well a few moments later. Amalius dove into the water after Torin to rescue him. Torin started swimming up and met Amalius halfway up the well. They teleported to the surface of the city. The other party members left the catacombs and to meet up with Amalius and Torin outside.

The adventurers decided they weren’t done with the sewer for the day, so they headed back to the pudding room. After reclaiming Aldarian’s corpse they investigated the next passage. It led to a large room with a pillar that the ghost girl had spoken of. Chained to the pillar was the decomposing corpse of a girl with half her face flensed off. Fog filled the room and all the mortal adventurers starting hearing whispers in their minds. The whispers told of past tragedies they had experienced or horrible things yet to come. The party sensed something awful was about to happen to them, so Preta grabbed everyone and teleported away.

The party went back to Phoenix. They knew something very evil was in the room and they wanted assistance. The best assistance they could think of was Astyanax, the paladin military leader of the Alliance and all-around amazing knight from Bradel Fields. They brought the idea up to the War Council, of which Astyanax is a member. He agreed to go with them. Meanwhile Aldarian was brought from the dead once more.

The next day they teleported back to Bradel Fields. Astyanax, Torin, Amalius, Preta, and Shez headed down into the sewers while Terroc and Aldarian waited on the surface. They returned to the pillar room. Astyanax went up to the pillar while the rest of the party waited in the hallway. The fog set in as Astyanax began cutting the chains binding the ghost girl’s corpse. The whispers began again. Then the demon showed up.

The demon was fifteen feet tall, green, very thin, had small wings, and carried a wicked looking glaive. It appeared out of nowhere behind the adventurers in the hallway. It started slashing out at the characters while it continued to its despairing whispers in their heads. The party ran into the pillar room. Astyanax went toe-to-toe with the demon and was felled. Preta dropped a black tentacles on the demon to slow its progress. The demon’s whispers finally got to Preta. Preta’s mind broke and he began babbling nonsense. Shez went unconscious due to the evil power of the whispers. Torin fought the devil off for a few more rounds before it got out of the tentacles. Amalius had tried to dominate the devil a few times, then realized it was beyond his abilities. With the dominate failing, Amalius tried to teleport the party away. It was difficult because the whispers continually disrupted his concentration on the spell. Finally, Amalius succeeded, but he couldn’t reach everyone. He, Shez, Preta, and Torin made it out. Astyanax had to be left behind in the devil’s clutches.

3 responses to “Xorian Wars 7/Alliance 6”

  1. Xorian Wars 6/Alliance 5 – GoCorral Avatar

    […] ← Setting the Stage Episode 17 – Garrett and PyrimXorian Wars 7/Alliance 6 → […]

  2. Xorian Wars 13/Alliance 8 – GoCorral Avatar

    […] was Nevsha and that it was glad the party had slain the dark ooze that dwelt in its sewers (See Xorian Wars 7/Alliance 6). Nevsha offered a reward for whomever stepped forward to claim it. She put her closed hand out […]

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen) Setting the Stage, Campaigns for D&D and Other RPGs

I interviewed Daniel, my cohost of the Tabletop Community Spotlight! Daniel created his own setting called Ithasen with an in-progress wuxia TTRPG system called Metanoia to go along with it. Ithasen has a spiritual force known as Ren that pervades the world. Ren is a magical manifestation of the user's, or Rennim's, will upon the universe. Rennim that cultivate their will grow stronger and capable of more amazing feats as the concentrate their power and force of personality.Within Ithasen there are seven lineages of people that decide what type of Ren they can use. Anamor use conversion Ren. Elkyr use flux Ren. Janim use elasticity Ren. Nyl use influence Ren. Okoi use recurrence Ren. Haqol use harmony Ren. Finally, Daruner use use coalescent ren. The two races lineages that drive unique politics in Ithasen are the Daruner and the Haqol.Daruner children absorb the Ren talents of both their parents, becoming a perfect blend of Daruner and another lineage parent. Through this mixing, a Daruner family could potentially include all other lineages within itself. This power has placed Daruner as the nobility of Ithasen.Haqol's power of harmony allows them to amplify the Ren powers of others. This puts Haqol in a vulnerable position as unscrupulous people will do anything to incorporate Haqol lineage into their bloodline. Haqol have experienced something akin to a genocide as their lineage has been consistently absorbed by other lineages and diluted over the centuries.There's a whole lot more than that so strap in!Daniel has a fully setup GitHub Wiki for information on Metanoia and Ithasen that you can explore.There's a Metanoid Discord server you can join to discuss the rules and setting with other fans.The occasional musing on TTRPGs can be found on Daniel's blog, Tabletop Discourse.GoCorral YouTube Channel for watching the Tabletop Community Spotlight.Vote in the CRIT Awards! Voting is open until August 23rd.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  2. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)
  3. 84 – Horseback Riding D&D Camp (Michael and SaddleSnaps)
  4. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  5. 82 – Tarot Ghosts (George and Fears & Fortunes)