Peter tells us about Tales of Elsewhere, his own RPG system that he’s using for his campaign. Characters are made with a Culture (where they’re from), a Profession, and an Inciting Incident that sets them on their adventuring path. These different traits combine to decide your character’s skills which are the only character number relevant to action resolution. In Tales from Elsewhere skills decide how many dice you roll for a challenge. The difficulty of the challenge decides the size of the dice you roll. Low rolls are better, so after a roll you look for the lowest die and that is your result. There are different levels of success all the way down to a critical success on a one.

Peter’s first setting for Tales from Elsewhere is Clockworld, a mashup of Wild Wild West and a Lovecraftian apocalypse. With guns and Cthulhuian monsters the setting has a dangerous feel to it where combats quickly accelerate to a lethal end. Steampunk androids known as Clocks also make an appearance. Clocks are the same as you or me in their mental and moral capacity, just put together with metal instead of flesh. The world is threatened by monsters and demons on all sides as well as four vicious entities known as Wolves in Sheep’s Clothing, creatures from outside reality that have taken on human form.

Tales from Elsewhere is available on Peter’s website at https://www.talesfromelsewhere.com/ and to learn more about the game you can check out Peter’s YouTube channel https://www.youtube.com/@TalesFromElsewhereGames

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

74 – Kylie and Fallout: Garden of Atom Setting the Stage, Campaigns for D&D and Other RPGs

The Fallout TV show has ended, but you can still get more Fallout in your life with TTRPGs!Kylie talked with me about her actual play campaign, Fallout: The Garden of Atom. The show follows Pete and Reed as they leave their Vault in Florida. They travel towards Orlando in search of Pete's father who left Vault 71 a few years previously. Along the way they meet the wasteland survivor, Ruthie, and the Mrs. Nurse robot, Hawke. The campaign is played using Modiphius's Fallout 2d20 system, the perfect TTRPG for the Fallout universe.You can listen to the Fallout: The Garden of Atom show on Kylie's YouTube channel: https://www.youtube.com/playlist?list=PLMlGSIdwPJnmOAps3VvZXwjJUWgo_pLAQIf you like more shows like that you can find more about them on the Dicescape website: https://www.dicescape.com/And for everything Kylie, check out her Linktree and various socials: https://linktr.ee/kriticalroseAlso if you want to try out the official Fallout 2d20 system made by Modiphius, check it out on their website: https://modiphius.net/en-us/pages/fallout-the-roleplaying-gameOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 74 – Kylie and Fallout: Garden of Atom
  2. 73 – Duncan and Extraordinary Locations
  3. 72.5 – Calico and Psychomortis (Part 2)
  4. 72 – Calico and Psychomortis (Part 1)
  5. 71 – Aaron Ryan and Dissonance/The End