This post will get into the events of the Diadochi, the generals that succeeded Alexander the Great after his premature death.

Previous: Future History of Cimmeria Part 2

321BCE: Pirates took advantage of the wars between Alexander the Great’s successors. Trade across the Caspian’s waters was no longer safe.

311BCE: Seleucus I returned to Babylonia as Satrap. He immediately organized a navy and put an end to piracy in the Caspian Sea.

310BCE: Seleucus I conquered Cecilia and Jeutontic. Fearful of Absyrtus’s magic powers he sent gifts to the undead king and established a peaceful trade relationship with Colchis.

308BCE: Seleucus I led an invasion of Aractrash. King Alfo III of Mars’ Oasis defended his kingdom. A fierce battle left many dead. Both sides erected victory monuments which became the de facto border demarcation.

280BCE: The Pointed Hats went to Antiochus I for patronage. They wanted funding in exchange for putting their magical powers at his disposal. Antiochus agreed. The Pointed Hats used their funding to research methods to purify the eldritch horrors in Eastern Cimmeria.

274BCE: The Pointed Hats discovered that by crossbreeding Aractrashan Jungle trees with the expanding trees of Bigby’s Forest resulted in something that released a pollen poisonous only to the eldritch horrors. Pointed Hat druids set to breeding and enchanting the trees of Aractrash.

269BCE: The Pointed Hats declared Aractrash free of corruption. Antiochus I approved colonization of the Jungle. The Pointed Hats moved their base from Babylonia to Aractrash. They aided the colonization effort, but their primary focus remained on the eldritch horrors in Eastern Cimmeria.

Next: Future History of Cimmeria Part 4

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

71 – Aaron Ryan and Dissonance/The End Setting the Stage, Campaigns for D&D and Other RPGs

I talked with Aaron Ryan about two of his book series, Dissonance and The End.Dissonance is a near future world where aliens have attacked, killing most humans and animals on Earth and driving humans into hiding underground. Humans finally develop technology to fight back and the war enters a new stage while the characters also struggle to determine the motivation for the alien invasion and nefarious actions of the government.The End is a Christian End Time series based loosely on the events described in Revelations. A man calling himself Nero has risen to rule over the world and he has outlawed Christianity. Robots called Guardians hunt Christians throughout the world, murdering them on the spot if they don't recant their faith. A resistance movement works in the shadows against Nero, but things aren't looking good for them.We talked about the basics of those settings along with how they could be adapted for RPG campaign settings. My main recommendations were Ashes Without Number, Spire, and Blades in the Dark.If you're interested in reading Aaron's books you can find them at most any bookstore or library. Both of the series are also being adapted into movies, but aren't publicly available yet. Aaron's website is https://authoraaronryan.com/ for the latest updates on his work. Next up for Aaron is the Talisman series that covers events within the "Aaronverse" in the decades between Dissonance and The End.Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
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