Greshen Dale was originally a city on the earth’s surface before Tentineh built the magical floating city in the sky. After Tentineh completed his magnum opus the people of Greshen Dale were invited to live in the flying mountains. Most accepted, but a few refused. They wished to remain on the ground where mortals were meant to be. Unfortunately, Tentineh’s reckless absorption of magical power had left Greshen Valley uninhabitable. Spheres of Annihilation crossed the surface of the valley and bulettes and trolls threatened the lives of farmers and tradesmen. The citizens of Greshen Dale that stayed on the ground packed up and traveled south.

The people’s journey was short as they found a suitable location for a new town just outside of Greshen Valley. The settlers was led by a council of wizards who had served with Tentineh in the Dragon War. Sadly, just as the villagers had went south, soon their problems followed them. Bulettes and trolls were pushed out of Greshen Valley by the Spheres of Annihilation. The bulettes struck first and the wizards defended the town successfully with summoned creatures. The trolls were a tougher nut to crack. These same beasts had proved too much for Tentineh himself who had resorted to summoning a powerful fire demon.

To save their town, the magicians of New Greshen Dale began the ritual to release the fire demon that Tentineh had bound by the three part rod. The mages grew closer and were able to contact the demon in its prison. Upon speaking with the vile monster the wizards rethought their decision to release it. The beast could defeat the trolls, but it was impossible to control. Rather than unleash such a powerful evil, the wizard council elected to evacuate the town once more. New Greshen Dale was abandoned to the trolls, just the old city had been. The citizens spread throughout Cimmeria or gave up life on the ground and accepted homes in Tentineh’s floating city.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)