I’ve been mulling over a writing style change to the D&D section of the blog that I’ve decided to implement.

The capitalization of different races in D&D is a little strange. Normally you wouldn’t capitalize a word like “elf,” but what do elves speak in D&D? They speak Elvish and the current convention in English is to capitalize the names of languages. In English, languages are associated with racial identities or nationalities and thus one would also capitalize the nationality. So, “a Spaniard speaks Spanish,” is correct and, “a spaniard speaks spanish,” is incorrect. That puts me in a weird position where “elf” is not normally capitalized, but seems like it should be. After all, if Elvish is capitalized as a language then “elf” should also be capitalized as a national/racial identity.

That’s how I wrote the blog for a couple years, but the style is now starting to irritate me. It has internal consistency, but no matter how I look at it, the style looks wrong. I’ve decided to change it. Going forward, I’ll be only capitalizing fantasy races when referring to languages they speak or some sort of official group identity. For example, “the dwarves live in the Dwarven Kingdom,” or something like that.

I’ve also changed all my previous posts and pages to align with this standard. Everything should be fairly consistent across the blog now.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)