Tentineh labored to build defenses for the Dragon Orbs entrusted to his care. Shratalanda, Bigby, and Danar assisted in designing the protections for the Orbs. While working they discussed the inevitability of their deaths and the release of the dragons. No matter how well-designed their protections were, they would eventually be breached. The Orbs would be found and broken, releasing the terrible scourge of dragons upon the world again. No matter how well defended, the Orbs simply could not be locked away for all eternity.

Tentineh suggested a solution. Each of the Heroes of the Dragon War could bind his or her soul to one of the Orbs. When the Orb was broken, that Hero would be returned to life, ready to fight the dragons once again. There was only one problem with this plan, in order to bind a person to the Orb, that person would have to voluntarily give up their life. A death without the afterlife. Their souls would not pass on to Erebos and Elysium. They would remain with the Orbs ready to reappear when they were needed.

Shratalanda, Bigby, and Danar approved of the idea. They would get their affairs in order before binding their souls to the Orbs. Danar left to inform the other Heroes of the Dragon War who had spread out across Cimmeria. Shratalanda, Bigby, and Tentineh set to designing the specifics of this unusual soul-binding spell.

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

71 – Aaron Ryan and Dissonance/The End Setting the Stage, Campaigns for D&D and Other RPGs

I talked with Aaron Ryan about two of his book series, Dissonance and The End.Dissonance is a near future world where aliens have attacked, killing most humans and animals on Earth and driving humans into hiding underground. Humans finally develop technology to fight back and the war enters a new stage while the characters also struggle to determine the motivation for the alien invasion and nefarious actions of the government.The End is a Christian End Time series based loosely on the events described in Revelations. A man calling himself Nero has risen to rule over the world and he has outlawed Christianity. Robots called Guardians hunt Christians throughout the world, murdering them on the spot if they don't recant their faith. A resistance movement works in the shadows against Nero, but things aren't looking good for them.We talked about the basics of those settings along with how they could be adapted for RPG campaign settings. My main recommendations were Ashes Without Number, Spire, and Blades in the Dark.If you're interested in reading Aaron's books you can find them at most any bookstore or library. Both of the series are also being adapted into movies, but aren't publicly available yet. Aaron's website is https://authoraaronryan.com/ for the latest updates on his work. Next up for Aaron is the Talisman series that covers events within the "Aaronverse" in the decades between Dissonance and The End.Our website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 71 – Aaron Ryan and Dissonance/The End
  2. 70 – Sensei Suplex and Project Aurora
  3. 69 – Siix and Godstorm
  4. 68 – John and Tahlvaen
  5. 67 – John and Blittle League Blaseball