Makotako

Makotako is the home of the Xorian navy and over 35,000 people. It is an important trade point for ships in the Caspian and is also the only significant opposition to the navy of Lordodo. The Persians also field a navy, but it is woefully underequipped and badly trained. The other possible opponents, Poseidon’s undersea monsters, are few because the Caspian Sea is not connected to his home waters of the Mediterranean and because of Cecilia’s heroic genocide. The only know way for Poseidon’s forces to get to the Caspian without teleportation is to enter the mouth of Charybdis near Sicily and exit out at Jovy’s Spitoon.

Makotako was an independent city until fifty years ago when the Jevaninada I conquered it with his superior land forces. He slowly imposed Xorian law on the public giving them time to adjust and poured money into the local economy by paying for the formation of the navy.

The Xorian navy contains close to one hundred biremes and is commanded by the reformed pirate, Admiral Willis. He still enjoys leading his men into battle, but is unable to do so most of the time due to his administrative responsibilities. In addition to being the commanding officer of the navy Willis is also in charge of the docks and the city at large. Since he must split his duties he will often have a subordinate take over one of his jobs while he focuses on something more crucial in another area.

Makotako’s main export is lumber. The city is right next to the legendary Bigby’s Forest which has an abundance of wood. Bigby’s Forest was created by a magician who lived long ago named, of course, Bigby. He is the wizard who first designed the big hand spells that are commonly used by force specializing magicians today. Apparently the famous wizard had been studying another spell that creates an entire woodland forest out of nothing. His magic still lives on today and regenerates any of the cut down trees within a few weeks. Consequently the forest’s borders have been constantly expanding as the trees are effectively immortal. Some people worry that this growth will eventually consume nearby towns, but that would not happen for at least two centuries, so the problem is ignored.

Makotako has a few farms surrounding it, but not enough to be self-sufficient. It must trade with the rest of Xoria to get the food it needs. Most of the residents of Makotako are either in the navy or work in a shipwright’s shop. Xoria refuses to have just one contract for their ships being built as they want to encourage competition in the city’s main industry. This has indeed lowered the prices of the ships, but also makes how the Xorian biremes are constructed a widely known fact. The weaknesses of the ships are well-known, but Admiral Willis has refused to change the means of construction.

Surprsingly, amid all this industry, a successful apparel and barber shop is run by the elf, Korias. He designs all the clothing, shoes, and haircuts that the nobility across the Magical Lands wear. His shop is called Korias’ Clothing. It is open to all, but requires five gold pieces for entry to prove that you can, “damn the expense.” Korias has notably refused to become a dragovinian even though the coveted status was offered to him.

-GoCorral

Leave a comment

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)