Previous: Gurutama Timeline Revising Part 13

The Bwarlorn Dwarves finally get their vengeance in this post. Their act parallels the original dwarf curse in many ways. They target a group that did not suspect such an attack. The group suffers heavy causalities and then forced pregnancies. The pregnancies result in horrible unwanted mutant babies.

The Bastards of the Book don’t target the dwarves though. They attack the dwarven allies, the elves.

But in the grand scheme of history, rape is just another tragedy of war. What makes this special enough to include?

The creation of a new race because the hybrid genetics is why. The hobgoblins will come to play a big role in the Lower Maw.

And we’ve also got the rana slowly developing into their humanitarian selves by founding Gurutama’s equivalent of the real world charity organization, The Red Cross.

429 NA: The group of Najaran men sought to rebel against their dwarven overlords. They sent scouts into the Eastern Maw to recruit primitive humans outside of the boundaries of the Empire to assist in fighting the dwarves. While the small rebellion of these men was one among many to be squashed by the dwarven jackboots one good thing came of the Najarn scouts’ journey. They made contact with the rana.

The words of the Najarns troubled the rana and left a lasting impact. They had never heard of people who openly sought violence upon other intelligent beings. The rana set about to bring light to all those who wanted to see once again…

The rana gathered many of their beloved children, great sages, silver-tongued peace-makers, and humble friends, and sent them forth into the world. And they named them, the Monks of the Gossamer Waves, an order of peace, pacifism, and kindness.

441 NA: With each year the ranks of the Bastards of the Tattered Book grew and their fury seemed endless. Many spoke of purging the Metal Tiers and of making the women and children of Hearthland suffer as their men made the Bwarlor suffer. Still more wanted to storm the Najaran coast and join forces with the Najarns against the Empire Dwarves.

But a cruel streak coming from their primitive ancestors inspired another course of action. The Bastards unfurled their black sails and set out, not west to the Hearthland nor north to join the numerous rebellions against the Empire Dwarves. No, the Bastards went south to the ripe forests hidden behind the indomitable Mandibles.

442 NA: It is said that history is doomed to repeat itself, and just as the Dwarves of Hearthland imposed their sons on the Bwarlor, so did these new dwarves rape the city of Shianosoth and sow their children amongst the innocent elven people. A new breed coalesced in the shadow of that damned city, mockery of the goodness and order, a savage combination of its three father races: the swiftness and stature of the good elves, the greed and steadfast determination of dwarvenkind, and the madness of their grandfather, humanity. The first hobgoblins were born into the world…

-Mister Ed

Next: Gurutama Timeline Revising Part 15

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

89 – Bunnies vs. the Borg D&D (Avery and Traumwald) Setting the Stage, Campaigns for D&D and Other RPGs

Avery presents her world of Traumwald which means Dream Forest. Traumwald was a peaceful, magical world inhabited by anthropomorphic animals of all kinds. Their peace was shattered by the attack of the Ichal, a biomechanical hive mind species similar to the Borg. The Ichal are led by the dark god Ulvakros who seeks to absorb all life into himself. The Ichal have spread across different dimensions and now they have come to Traumwald as the next stop on their mission of multiversal conquest.Traumwald has a D&D 5.0e supplement that Avery made. It's a setting and a campaign in one book. Species generation rules allow you to create any sort of animal species for your PC. There are lots of new subclasses to play and a new base class, the Ascetic. The campaign is adaptable with a dynamic faction system for tracking the events as they unfold at your table. Each campaign run in Traumwald is guaranteed to be different as the factions fluctuate and change to player actions. You can lift the faction system for your personal campaign as well!You can find Traumwald on Avery's itch.io page.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stage on Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 89 – Bunnies vs. the Borg D&D (Avery and Traumwald)
  2. 88 – DM & Roleplaying Tips with Balance of Aksio (Jay + Sandra! and 3RPG)
  3. 87 – Adapted Azeroth D&D (Flare and Akridon)
  4. 86 – Wuxia Adventures in RPGS (Daniel and Metanoia/Ithasen)
  5. 85 – Medical Doctor D&D (Justin and Oops! All Healers!)