Previous: Gurutama Timeline Revising Part 9

This post contains one of the more brutal actions within the world of Gurutama. The dwarves commit an act that is morally equivalent to the Holocaust (I hope the comparison of fictional events to the Holocaust doesn’t offend anyone). I was particularly embarrassed by this action because I was the one who came up with it.

We decided to roll with it and it made Gurutama a much more interesting place. Lots of bad juju on my dwarves though.

The significance of the events also created a great deal of descriptive text over only two years of the Gurutama Timeline. Just like with the birth of Navillus, the writing is good and important, but the purpose of the timeline is to condense information into an easily accessible package. I removed as much as I could while maintaining the informational core. The event will be discussed in greater detail when I get around to describing the races of Gurutama.

297 NA: Dwarven missionaries arrived on Bwolo Isle to talk with the Bwarlor. The dwarves extended the hand of peace to the Bwarlor people, hoping they would accept and unite against the Najar. The Bwarlorans preferred their pirating lifestyle to open warfare. Plus, why go to war when the merfolk weren’t?

The dwarves attempted a strong arm debate tactic by linking the Bwarlorans refusal to fight with their past kinship with the Najarans. The dwarves did not know that such a comparison was the ultimate insult in Bwarloran culture. The pirate lords shaved off the ambassadors’ beards and hair, striped them naked, and then threw them into port-town’s dirty canals. The dwarves left Bwolo Isle sputtering curses and swearing swift retribution.

At news of the event, the grez backed out of the alliance against Najar.

298 NA: The dwarven sages declared that it was time. The war had been building for a great many centuries. The oldest no longer remembered a time before Navillus and the plans to end the Black Prince’s power over this world. The dwarven machine, set in motion long ago, finally began to grind its gears and move. Two more tasks remained, quelling any coming opposition from the Bwarlor and the merfolk.

The dwarves attempted to pacify the merfolk with bribes purchase with gold from a new rich mine in the Metal Tiers. Lots of supplies were bought and the dwarves hoped the merfolk would be happy with their profiteering and stay out of the war.

Dwarven mages and clerics worked the special magicks of the Books to punish the Bwarlor for their sacrilege. A dark cloud descended upon Bwolo Isle. The black mist came lower and lower until the entire island was covered. Then the screaming started. Every firstborn, child or adult, was taken by an unknown force. Invisible hands snatched the people by their ankles. The Bwarlorans’ nails dragged upon the ground as their families watched in horror. The fog lifted and the people were gone, but the curse was two-fold. From then on and for many centuries after, every firstborn child of a Bwarloran woman would be a dwarf.

The dwarves formed up their massive armies and sailed forth on elven ships for the Najar Empire.

-Mister Ed

Next: Gurutama Timeline Revising Part 11

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

72 – Calico and Psychomortis (Part 1) Setting the Stage, Campaigns for D&D and Other RPGs

CalicoVisions tells us about his game system and setting Psychomortis. The game is constructed to challenge players and characters to look inside themselves to find what's really important to them. In the far future the Earth has suffered from the arrival of the Iris which caused vast changes across the world. PCs are trapped beneath the Earth in a vast maze known as Pandora's Labyrinth. They seek an exit and/or spiritual absolution as they survive and explore in the dark depths. The experience is simultaneous a dungeon crawl and philosophical exercise.This is the first of two episodes about Psychomortis. Calico contacted me about how the game and setting had evolved since our first recording. This is the first recording which has the original version of Calico's world and game. The second one is more refined and filled in which you can see in part 2!Psychomortis is still in the early stages of development, but its playable! If you're interested in the game you can learn more on the Psychomortis Discord Server: https://discord.com/invite/JkhpUTYMTCYou can also follow Calico on BlogSpot: https://calicovisions369.blogspot.com/And on BlueSky: https://bsky.app/profile/calicovisions.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 72 – Calico and Psychomortis (Part 1)
  2. 71 – Aaron Ryan and Dissonance/The End
  3. 70 – Sensei Suplex and Project Aurora
  4. 69 – Siix and Godstorm
  5. 68 – John and Tahlvaen