I saw the Fault in Our Stars movie this weekend and I was a little disappointed.

It’s an excellent adaptation of the book and is a solid movie on its own.

I just couldn’t help comparing every little detail in the movie to the book.

So many small things had to be cut out and I missed everyone of them.

Charlotte is missing, Mr. Van Houten doesn’t play Bomfalleralla in Hazel’s car, the subtle clues of Augustus condition are all gone, the voice in the Anne Frank house is “Anne Frank’s” instead of Otto Frank’s, etc.

I’m sure this happens all the time with movie adaptations of books, but this was the first time I really noticed it.

I think that’s partially due to the amount of time between when I read the book and saw the movie.

For Fault in Our Stars there were less than two weeks between reading the book and seeing the movie.

Other movies of books that I’ve seen were usually a year or more between when I read the book and saw the movie (Lord of the Rings, Harry Potter, Hornblower).

There are errors and missing parts when I look back on those movies, but I don’t care as much about them.

My sister has the same problem for the Harry Potter books, but for a different reason.

Because the books are so good, she’s read them several times. Enough that she’s memorized all those little details.

So when the movies are missing parts, it feels wrong to her. It feels like its not Harry Potter.

Same thing happened for me with Fault in Our Stars.

The movie is great, but it is not EXACTLY the same as the book.

I do recommend the movie and the book as well, but try to keep them separated by at least a month to avoid this problem from happening to you too!

That’s all for tonight.

-Mister Ed

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)