The map I made of Gurutama using Campaign Cartographer.
The map I made of Gurutama using Campaign Cartographer.

Dawn of Worlds can take awhile to play and time is valuable.

My friends are spread out all over the state. We get together in person very rarely and when we do, we want that time to be well spent.

While Dawn of Worlds is fun, it isn’t the most fun we can be having when we are together physically. We played Dawn of Worlds over the internet instead.

We set up an email thread for each of the three ages as we played. I am the usual DM and organizer for our group so I managed the email thread and game while we played.

I rolled the dice to decide how many points each person got and to decide the order in which we’d influence our growing world.

I also created a map which was updated to match the events of each turn.

I created the map using a cool program specifically designed for creating fantasy maps called Campaign Cartographer.

We played slowly over a couple months and by the end we had several thousand years of history for our world.

I’ve told you a little about the world and I plan to tell more in future posts.

Just a short post for tonight though! That’s all!

-Mister Ed

2 responses to “How I Played Dawn of Worlds”

  1. Setting the Stage Episode 37 – Adam and Halfway to Heroes – GoCorral Avatar

    […] use of Dawn of Worlds on this blog ten years ago. You can take a look at those posts here and here, and the final product, […]

  2. GoCorral 2025 Blog Analysis – GoCorral Avatar

    […] All the same stuff of League of Legends, general D&D articles, Habitica, and Dwarven Kings. How I Played Dawn of Worlds is also a consistent popular article as it appeared in 2019 and 2021 as well. I guess it’s an […]

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I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

76 – Flying Island Worlds (Alan and Fractus) Setting the Stage, Campaigns for D&D and Other RPGs

Alan tells us about his Daggerheart campaign setting, Fractus, that is launching on Kickstarter soon. Fractus was a normal planet until it exploded and stopped halfway through. Now bunches of asteroids rotate a swirling magical maelstorm at the center of the planet. The people of Fractus survive on the asteroids which are large enough to support life. The land is now separated by air rather than oceans, resulting in a different path for technology along the lines of flight rather than sea travel.Fractus is available on Kickstarter at: https://www.kickstarter.com/projects/icv1/fractus-the-broken-worldAlan also has a big catalog of TTRPG products he's produced in the past that you can check out on DriveThruRPG: https://www.drivethrurpg.com/en/publisher/17830/alan-tuckerIn addition to his TTRPG writing, Alan has written a few novels that you can find links to on his website: http://www.alantucker.net/ For the latest updates on what Alan's doing you can follow him on Bluesky: https://bsky.app/profile/tuckerauthor.bsky.socialOur website: https://gocorral.com/stsWant to be on the show? Fill out this survey: https://forms.gle/U11TbxtAReHFKbiVAJoin our Discord: https://discord.gg/Nngc2pQV6CSupport the show on Patreon: https://www.patreon.com/SettingtheStage Hosted on Acast. See acast.com/privacy for more information.
  1. 76 – Flying Island Worlds (Alan and Fractus)
  2. 75 – Masks, Capitalism, and Coming of Age (Joel and Critical Bits)
  3. 74 – Kylie and Fallout: Garden of Atom
  4. 73 – Duncan and Extraordinary Locations
  5. 72.5 – Calico and Psychomortis (Part 2)