Unsteadying Tremors
Level 2 Transmutation (Cleric, Druid, Sorcerer)
Casting Time: Action
Range: 30 feet
Components: V, S, M (clod of earth)
Duration: Concentration, up to 1 minute
Choose a point on the ground that you can see within range. For the duration, tremors shake the ground in a 20-foot-radius circle centered on that point.
When you cast this spell and at the end of each of your turns for the duration, each creature on the ground in the area makes a Dexterity saving throw. On a failed save, a creature has the Prone condition, and its Concentration is broken.






