Mass Compelled Duel
Level 4 Enchantment (Paladin)
Casting Time: Action
Range: 30 feet
Components: V
Duration: Concentration, up to 1 minute
You try to compel creatures within range into a duel. Each creature of your choice that you can see within range makes a Wisdom saving throw. On a failed save, a target has Disadvantage on attack rolls against creatures other than you, and they can’t willingly move to a space that is more than 30 feet away from you.
The spell ends if you make an attack roll against a creature other than the targets, if you cast a spell on an enemy other than the targets, or if you end your turn more than 30 feet away from a target.






