Grave Stride
Level 2 Necromancy (Cleric, Sorcerer, Warlock, Wizard)
Casting Time: Action
Range: Self
Components: V, S
Duration: 1 round
You briefly take on the incorporeal form of a ghost and move through creatures and obstacles for the duration. You can move through other creatures and objects as if they were Difficult Terrain. While moving, Opportunity Attacks made against you have Disadvantage. If you end your movement in an occupied space, you are shunted to the nearest unoccupied space and take Force damage equal to twice the number of feet you are moved. Each creature you move through must succeed on a Constitution saving throw or take 1d6 Necrotic damage.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 2.






