Blood Magic Adept
General Feat (Prerequisite: Level 4+, Spellcasting or Pact Magic feature)
You gain the following benefits.
Ability Score Increase. Increase your Constitution, Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
Work Through Pain. You have proficiency in Constitution saving throws to maintain Concentration while you are Bloodied. If you already have proficiency in Constitution saving throws, you gain Advantage on Constitution saving throws to maintain Concentration while you are Bloodied instead.
Magician’s Frenzy. When you cast a spell that deals damage to a Bloodied creature, you can add your spellcasting ability modifier to one damage roll of that spell.






