You grew up without a home, moving from place to place with your family. You hunted and foraged for your meals and made your own clothes and tools. You brought furs, herbs, and the bounty of the wild to cities when you family required the goods of the civilized world. Your self reliance and confidence in unexpected situations makes you an excellent adventurer.
Ability Scores. Dexterity, Constitution, Wisdom
Feat. Skilled
Skill Proficiencies. Athletics and Survival
Tool Proficiency. Leatherworker’s Tools
Equipment. Choose A or B: (A) Shortbow, 20 Arrows, Leatherworker’s Tools, Backpack, Bedroll, Hunting Trap, Sack, Tent, Tinderbox, Traveler’s Clothes, Waterskin, 6 GP; or (B) 50 GP






