You served on a ship as one of the armed warriors ready to defend from pirates while at sea. You were also the first to jump ashore in case of danger when the ship stopped for provisions. You are capable on land and sea while always keeping your eyes peeled for threats both above and below the water.
Ability Scores. Strength, Dexterity, Constitution
Feat. Alert
Skill Proficiencies. Choose 2: Acrobatics, Athletics, and Perception
Tool Proficiency. Navigator’s Tools
Equipment. Choose A or B: (A) Navigator’s Tools, Backpack, Bedroll, Iron Spikes, 3 days of Rations, Rope, Traveler’s Clothes, Waterskin, 16 GP; or (B) 50 GP






