You were enslaved, doing hard labor most likely on a farm or in the mines. You plotted your escape for months. When your chance came you took it, fleeing from your master and his servants. Perhaps you even killed them on your way out. It doesn’t matter what happens to you now, but you’ll die before you return to that life.
Ability Scores. Dexterity, Constitution, Charisma
Feat. Tough
Skill Proficiencies. Acrobatics and Sleight of Hand
Tool Proficiency. Thieves’ Tools
Equipment. Choose A or B: (A) Thieves’ Tools, Manacles, 2 days of Rations, Sack, Traveler’s Clothes, 20 GP; or (B) 50 GP






