You lived on the edges of society far from a stable home or livelihood. You may have committed a crime or stood up against an unjust authority. You escaped the law and have been on the run ever since. Maybe you’re just fighting to survive or maybe you’ve joined an organized resistance group seeking to change the world.
Ability Scores. Strength, Dexterity, Charisma
Feat. Savage Attacker
Skill Proficiencies. Intimidation and Stealth
Tool Proficiency. Choose one kind of Gaming Set
Equipment. Choose A or B: (A) Dagger, Gaming Set (same as above), Thieves’ Tools, Backpack, Bedroll, Net, Pouch, 5 days of Rations, Rope, Signal Whistle, Tinderbox, 3 Torches, Traveler’s Clothes, Waterskin, 11 GP; or (B) 50 GP






