Hugs’s Dig Spot

Hugs Greenly was a human merchant infected with wanderlust. He amassed a small fortune to retire, but wished to continue traveling rather than settle down. Wishing to see something other than the trade routes he’d followed, Hugs headed into the Terror Mountains north of Shalemstead. He saw high peaks, dragons, and stunning waterfalls.

While in the wilds, Hugs came upon a dungeon full of monsters and treasure. Realizing the opportunity and challenge of this find, he organized an expedition to slay the monsters and retrieve the treasure. Hundreds of people were hired to dig into the dungeon and recover the valuable loot within. Hugs’s expedition force cleaned out the first two levels of the dungeon, but a monster on the third floor proved too powerful for the company. It emerged from the deep and slaughtered the entire group. Hugs Greenly died with his employees.

Unknown to Hugs, the dungeon was built by a lich known as Phodesiade. The lich had captured an unknown god. He sought to harvest the god’s power for his own, but every method he attempted failed. He finally struck a bargain with the deity. Phodesiade built a powerful dungeon of five levels. If the dungeon was emptied within one hundred years, the god would grant its power to the lich. If it remained occupied by monsters, Phodesiade would release the god. Unfortunately for Phodesiade, the time limit expired. The god broke free from its imprisonment and slew the lich. However, the dungeon remains, ready to be conquered by any worthy adventurer.

I’m Isaac

Welcome to the GoCorral website! I’m Isaac Shaker and this is a place for me to write about D&D and occasionally other topics. I host a podcast called Setting the Stage that interviews different DMs about their campaigns. I’m currently focused on completing the Cimmeria campaign setting and turning it into a book.

Setting the Stage Podcast

83 – Call of Cthulhu's Garden (Hem and The Sprouting) Setting the Stage, Campaigns for D&D and Other RPGs

Hem tells us about their actual play campaign, The Sprouting. Within the world of The Sprouting, Earth's history diverged during the 1800s when an eldritch horror was summoned into our reality. The horror lay in wait for centuries, building up a secret army of plant monsters. In 2020, the plant monsters struck, ruining infrastructure and attacking population centers across the world. One hundred years have passed and our heroes learn that the next stage of the plant apocalypse has begun…We also discussed some of the difficulties and pleasures of actual play podcasts and how the RPG community varies internationally (Hem is in Iceland).If you want to try listening to The Sprouting its available on all major podcast platforms. You can learn more on The Sprouting's website.For other shows produced by Hem check out Blighthouse Studio's website.Hem mentioned The Lucky Die actual play show of theirs several times which used D&D 5e.And the broader network of Fable and Folly has their website too.Check out the Setting the Stage website!Want to be on the show? Fill out this survey.Join our Discord!Support Setting the Stageon Patreon! Hosted on Acast. See acast.com/privacy for more information.
  1. 83 – Call of Cthulhu's Garden (Hem and The Sprouting)
  2. 82 – Tarot Ghosts (George and Fears & Fortunes)
  3. 81 – Biopunk 2287 RPG (Seiya and Synesthesia Synthetica)
  4. 80 – Dynamic RPG Countries (Travis and Tetara)
  5. 79 – Dragon Age Degenerates (Zoe from Degenerates with Dice)